Small fey, chaotic neutral
Armor Class: 14 (Leather Armour)
Hit Points: 13 (3D6+3)
Speed:
30 ft
Skills: Acrobatics +5, Deception +2, Perception +5 & Stealth +7
Senses: Blindsight 30ft,Darkvision 120ft & Passive Perception 15
Languages: Elvish,Elosi,Pelosi,Talosi & Sylvan (Fey)
Challenge Rating: 1/2 (100XP)
DEATH FLASH
When the Darkling dies,nonmagical light flashes out from it in a 10-foot radius as its body and possessions,other than metal or magical objects,burn to ash.Any creature in that area and able to see the bright light must succeed on a DC 10 Constitution saving throw or be blinded until the end of the creature's next turn.
LIGHT SENSITIVITY
WHILE IN BRIGHT LIGHT, THE DARKLING HAS DISADVANTAGE ON ATTACK ROLLS, AS WELL AS ON WISDOM (PERCEPTION) CHECKS THAT RELY ON SIGHT.
Actions
DAGGER:
MELEE OR RANGED WEAPON ATTACK: +5 TO HIT, REACH 5FT OR RANGE 20/60FT. ONE TARGET: HIT 5 (1D4+3) PIERCING DAMAGE. IF THE DARKLING HAS ADVANTAGE ON THE ATTACK ROLL, THE ATTACK DEALS AN EXTRA 7 (2D6) PIERCING DAMAGE.