Kismet Cord | Item | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

Remove these ads. Join the Worldbuilders Guild

Kismet Cord

Wondrous Item Magical, Divine. Very Rare (this item requires attunement)

This foot long cord has been woven from tiny golden strands of cloth. When touching the cord, one can feel a continuous rhythm pulsing from it. It is large enough to be worn as a belt but is flexible enough wrapped around a wrist or neck as a piece of finery.

  The Kismet Cord, when attuned to a user, can be used to alter their luck. The cord as 6 charges, restoring 1d6 charges at dawn. The owner can spend these charges to gain the following effects at any time during their turn as free actions. The cord can be used up to three times per turn.   Lucky Feeling (3 Charges): You gain advantage on a single roll.
Change Fortune (2 Charges): After rolling to deal or heal damage, the user may reroll the dice. All of the dice must be rerolled, and the second roll must be used.
Windfall (1 Charge): After rolling to deal or heal damage, you may change any one die to its highest number. This ability can be used to change the results of Change Fortune if so desired.

Weight: 2 lbs.


 

Created by

risaskolir.

Statblock Type

Item

Link/Embed