Paralyze | Action / Feat | Pathfinder 2e | Statblocks & Sheets | World Anvil

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Paralyze - Spell 3
DOUBLE ACTION

Requirements Somatic and verbal components
Description
  • Range 30 ft
  • Target 1 Creature
  • Saving Throw Will
  • Duration Varies
  You block the target’s motor impulses before they can leave its mind, threatening to freeze the target in place.
Applications The target must attempt a Will save.   Heightened (7th) You can target up to 10 creatures. Degrees of Performance
  • Critical Success The target is unaffected.
  • Success The target is stunned.
  • Failure The target is paralyzed for 1 round.
  • Critical Failure The target is paralyzed for 4 rounds. At the end of each of its turns, it can attempt a new Will save to reduce the remaining duration by 1 round, or end it entirely on a critical success.

Created by

JMTyranny.

System

Pathfinder 2e

Statblock Type

Action / Feat

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