CHUUL | Monster / Creature | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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CHUUL

Large aberration, chaotic evil
Armor Class 16 (NATURAL ARMOUR)
Hit Points 93 (11D10+33)
Speed 30ft Swim: 30ft

STR
19 +4
DEX
10 0
CON
16 +3
INT
5 -3
WIS
11 0
CHA
5 -3

Skills PERCEPTION +4.
Damage Immunities POISON
Condition Immunities POISONED
Senses DARKVISION 60FT, PASSIVE PERCEPTION 14.
Languages Understands Deep Speech but cannot speak.
Challenge 4 (1,100XP)


AMPHIBIOUS: THE CHUUL CAN BREATHE AIR AND WATER.   SENSE MAGIC: THE CHUUL SENSES MAGIC WITHIN 120 FEET OF IT AT WILL. THIS TRAIT OTHERWISE WORKS LIKE THE DETECT MAGIC SPELL BUT ISN’T ITSELF MAGICAL.


Actions

MULTIATTCK: THE CHUUL MAKES TWO PINCER ATTACKS. IF THE CHUUL IS GRAPPLING A CREATURE, THE CHUUL CAN ALSO USE ITS TENTACLES ONCE.   PINCER: MELEE WEAPON ATTACK: +6 TO HIT, REACH 10FT, ONE TARGET. HIT: 11 (2D6+4) PIERCING DAMAGE. THE TARGET IS GRAPPLED (ESCAPE DC 14) IF IT IS A LARGE OR SMALLER CREATURE AND THE CHUUL DOESN’T HAVE TWO OTHER CREATURES GRAPPLED.   TENTACLES: ONE CREATURE GRAPPLED BY THE CHUUL MUST SUCCEED ON A DC 13 CONSTITUTION SAVING THROW OR BE POISONED FOR 1 MINUTE. UNTIL THIS POISON ENDS, THE TARGET IS PARALYZED. THE TARGET CAN REPEAT THE SAVING THROW AT THE END OF EACH OF ITS TURNS, ENDING THE EFFECT ON ITSELF ON A SUCCESS.


 

Created by

Loremaster Aemon.

Statblock Type

Monster / Creature

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