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Heir

You might be a princeling, a princessa, the scion of a rich merchant or the offspring of a strategic marriage. You stand to be the inheritor of the Faction. This places you as a prize to others, perhaps to marry or perhaps to end your line. Do you make your own decisions, or are your decisions made for you by those with a stake in your future?


 

The Heir counts the following skills as career skills: Resilience , Stealth , Vigilance , Melee: light , Charm , Romance , Knowledge: politics , Knowledge: geography . Before spending experience during character creation, a Heir may choose four of their career skills and gain one rank in each of them.


 

The heir has the Ascend To Power downtime action, which can be vetoed by the Leader. It must be used in the Faction Capital of the Faction. Of course, some still ascend by force…


 


World Anvil: The Ultimate Worldbuilding Toolset & RPG Campaign Manager

Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!

  • Speed up prep with a whole library of community statblocks you can copy (and edit!)
  • Enthrall your players with interactive maps, timelines, and a whole wiki of your world
  • Keep track of NPCs, PC character sheets, monster stats, treasure, journals, notes and more
  • Quickly look up essential info with session notes, campaign map markers, and bookmarked lore at your fingertips
  • Build your own campaign setting, or expand a prewritten campaign, with expertly created worldbuilding templates and prompts
  • Control who sees what in your worldbuilding wiki with secrets and subscriber groups
  • Collaborate with players and GMs to build the campaign setting of your dreamsĀ 
  • NEVER lose your notes!

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