The Leader of a Faction of any kind; the Lord or Lady of an Imperial House, the Raba of a Karakuran merchant combine, a Triune pirate princeling. When you play as a Leader, others owe your their fealty, either through loyalty or fear.
The Leader counts the following skills as career skills: Composure , Discipline , Riding , Melee: light , Coercion , Leadership , Knowledge: politics , Knowledge: geography . Before spending experience during character creation, a Leader may choose four of their career skills and gain one rank in each of them.
The leader has the Assign Roles downtime action. This is the only way that characters can change roles, with the exception of the Heir. The target character must be in the same location as the Leader.
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