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Whirlwind

Type: Normal
Freq: Scene x 2
AC: 3
DB 11: (3d10+10+ATK)
Class: Physical
Range: Melee, Burst 1
Effect: If your accuracy roll for this attack is 9 or lower, you are Confused. If it is between 9 and 15, nothing happens. If it is 15 or higher you are immune to the Confused Status Affliction for the next two rounds.
Special: Once per Scene per foe, if the target is unaware of the user’s presence, hitting with Whirlwind allows you to use the Push Maneuver as a Free Action, but you cannot move to occupy any newly free spaces.
Limitations: Large Melee Weapons Only
Weapon Suggestions: Claymores, Greatshields, War-Axes

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