Old Gus Wanderers of the Infinite Skies
Extradimensional Space. The hold-all contains an extradimensional space that can hold a number of pounds equal to 100 times your artificer level. The total volume of its contents cannot exceed 100 cubic feet. Retrieving an item from the hold-all requires an action. If the hold-all is reduced to 0 hit points, its contents spill forth, unharmed, into the nearest available space. Jumbling Tumble. If the hold-all moves at least 20 feet straight toward a creature and hits it with a distorted mass attack on the same turn, it can force the target to make a Strength saving throw DC 8 + PB + the hold-all’s Strength modifier. On a failure, the target is knocked prone.
Distorted Mass. Melee Weapon Attack: your spell attack to hit, reach 5 ft., one target. Hit: 1d8 + PB force damage. Engulf. The hold-all attempts to engulf a Large or smaller creature it can see within 5 feet. The target must make a Strength saving throw against your artificer spell save DC. On failure, the hold-all moves into the target’s space, and the target is engulfed. For the duration:
Confounding Caper (Recharges after a Short or Long Rest). When a creature within 10 feet of the hold-all is the target of a melee attack, the handy hold-all can exchange positions with that creature, becoming the target of the attack instead. In order to do so, the original target of the attack must be willing to move, and their size cannot exceed that of the hold-all.
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