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Fence

4 Level (0/6500 XP for level-up) Knight Background Variant Feral Tiefling Race / Species / Heritage None Alignment
Fighter
Level 4
Hit Dice: 4/4
1d10+2 Class 1

STR
17
+3
DEX
16
+3
CON
15
+2
INT
12
+1
WIS
12
+1
CHA
11
+0
33
Hit Points
+3
Initiative (DEX)
21
Armor Class (AC)
+2
Prof. Bonus
30
Speed (walk/run/fly)
11
Passive Perception
+4 Expertise Bonus
+2 Proficiency Bonus
+5 Strength
+3 Dexterity
+4 Constitution
+1 Intelligence
+1 Wisdom
+0 Charisma
saving throws
+3 Acrobatics DEX
+1 Animal Handling WIS
+5 Arcana INT
+5 Athletics STR
+0 Deception CHA
+3 History INT
+1 Insight WIS
+0 Intimidation CHA
+1 Investigation INT
skills
+1 Medicine WIS
+1 Nature INT
+1 Perception WIS
+0 Performance CHA
+2 Persuasion CHA
+1 Religion INT
+3 Sleight of Hand DEX
+3 Stealth DEX
+3 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Greatsword +3 STR 2d6+3 Slashing
 Heavy, Two-Handed
Attacks
Plate, Greatsword, Backpack, Clothes Fine, Signet Ring, Bedroll, Mess Kit, Rations (1 day), Rope Hempen (50 feet), Tinderbox, Torch, Waterskin

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 25, Platinum: 0 Money
Common, Infernal, Celestial

Languages & Proficiencies


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.07, made by Tillerz - Updated: 2023-05-29
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