+4 | Expertise Bonus | |
+2 | Proficiency Bonus |
+0 | Strength | |
+1 | Dexterity | |
+2 | Constitution | |
+2 | Intelligence | |
+5 | Wisdom | |
+2 | Charisma |
+1 | Acrobatics | DEX | |
+5 | Animal Handling | WIS | |
+0 | Arcana | INT | |
+0 | Athletics | STR | |
+2 | Deception | CHA | |
+0 | History | INT | |
+5 | Insight | WIS | |
+4 | Intimidation | CHA | |
+0 | Investigation | INT |
+3 | Medicine | WIS | |
+0 | Nature | INT | |
+5 | Perception | WIS | |
+2 | Performance | CHA | |
+2 | Persuasion | CHA | |
+0 | Religion | INT | |
+1 | Sleight of Hand | DEX | |
+1 | Stealth | DEX | |
+5 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Unarmed Attack | +2 | STR | 1 | Bludgeoning | |
Dagger | +3 | DEX | d4+1 | Piercing | |
Simple, Finesse, Light, Thrown, Range (20/60) | |||||
Scimitar | +3 | DEX | d6+1 | Slashing | |
Martial, Finesse, Light | |||||
Crossbow, Light | +1 | DEX | d8+1 | Piercing | |
Simple, Ammunition, Loading, Range, Two-Handed, Range (80/320) |
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
PHB: P. 230
0-level (Cantrip) Evocation
PHB: P. 248
0-level (Cantrip) Divination
PHB: P. 282
0-level (Cantrip) Transmutation
PHB: P. 230
1-level Evocation
PHB: P. 239
1-level Evocation
PHB: P. 250
1-level Evocation
XGtE P. 157 / EE: P. 19 / PotA: P. 237
1-level Conjuration
PHB: P. 277
1-level Divination
Ritual - does not require spell slot, takes 10 minutes longerStatblocks for your Trinkets, businesses, building, castles, empires.