+4 | Expertise Bonus | |
+2 | Proficiency Bonus |
+3 | Strength | |
+2 | Dexterity | |
+5 | Constitution | |
+0 | Intelligence | |
-1 | Wisdom | |
-1 | Charisma |
+2 | Acrobatics | DEX | |
-1 | Animal Handling | WIS | |
+0 | Arcana | INT | |
+3 | Athletics | STR | |
-3 | Deception | CHA | |
+0 | History | INT | |
-1 | Insight | WIS | |
-1 | Intimidation | CHA | |
+0 | Investigation | INT |
-1 | Medicine | WIS | |
+0 | Nature | INT | |
-1 | Perception | WIS | |
-3 | Performance | CHA | |
-1 | Persuasion | CHA | |
+0 | Religion | INT | |
+2 | Sleight of Hand | DEX | |
+2 | Stealth | DEX | |
-1 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Unarmed | +3 | STR | 1d6+STR+3 | Bludgeoning | |
Dagger | +5 | STR | 1d4+3 | Piercing | |
Spear | +3 | STR | 1d6+3 | Piercing | |
Thrown (20/60) Versitile(1d8) |
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
PHB
0-level (Cantrip) Conjuration
0-level (Cantrip) Transmutation
XGE, page 164
0-level (Cantrip) Transmutation
PHB
0-level (Cantrip) Evocation
Statblocks for your Trinkets, businesses, building, castles, empires.