Fighter Martial Archtype
Created by IyeNano
3rd-level Bastion feature
As a bonus action, you can summon a shield made of crystallized light into one of your free hands. While holding it, this shield has similar properties to a mundane shield, except that it sheds bright light in a 20-foot radius and dim light for an additional 20 feet. The shield is weightless, you can’t be disarmed of that shield unless you are incapacitated, and you take no damage from magic missile.
You can only have one instance of Shardlight Protection active at a time, which remains summoned until you use this feature again, if you dismiss it on your turn as a bonus action, or if you die.
3rd-level Bastion feature
You can throw a shardlight shield to magically constrain an adversary. As an action, you can choose to throw a shield summoned by the Shardlight Protection feature at a hostile creature within 30 feet of you. The creature must succeed on a Dexterity saving throw or be restrained until the end of your next turn. Your Luminous Prison save DC equals 8 + your proficiency bonus + your Constitution modifier.The shield returns to your hand at the end of the duration or on a success.
You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses of it when you finish a long rest.
7th-level Bastion feature
You learn how to use your shardlight to protect others and enhance your own defenses. While you are holding a shield summoned by Shardlight Protection, if you or an ally within 5 feet of you is hit with an attack, you can use your reaction to provide half cover to any creature of your choice that you can see within 5 feet of you until the end of your next turn.
You can use this feature a number of times equal to your Constitution modifier (a minimum of once), and you regain all expended uses of it when you finish a short rest or long rest.
10th-level Bastion feature
You can shatter your shardlight shield to blind and deter your foes. You can choose to dismiss a shield summoned by Shardlight Protection as an action, and each creature in a 15-foot cone from the shield must make a Constitution saving throw against your Blinding Radiance save DC or be blinded for a minute. Your Blinding Radiance save DC equals 8 + your proficiency bonus + your Constitution modifier. At the end of each of its turns, the target can make another Constitution saving throw. On a success, the creature is no longer blinded.
Once you use this feature, you can’t use it again until you finish a short or long rest.
15th-level Bastion feature
Any shield summoned by Shardlight Protection grants a +2 bonus to Armor Class to the one wielding it. Additionally, the range of Prismatic Defense increases to 30 feet.
18th-level Bastion feature
Your body and spirit have become completely attuned to shardlight. When you use your Blinding Radiance feature, the shield is no longer dismissed unless you choose to dismiss it.
In addition, when you roll initiative and have no uses of Luminous Prison left, you regain one use of the feature.