Corpses. When first encountered, the heart of the forest contains the corpses of 1d6+3 1d6+3 humanoids. A corpse flower can hold the remains of up to nine humanoids. These remains have total cover against attacks and other effects outside the corpse flower. If the corpse flower dies, the corpses within it can be pulled free. While it has at least one humanoid corpse in its body, the corpse flower can use a bonus action to do one of the following:
Multiattack. The heart of the forest makes three vine attacks. Vine. Melee Weapon Attack: +9 1d20+9 to hit, reach 10ft, one target. Hit: 10 (2d6+3) 2d6+3 slashing damage and the target must succeed on a DC 14 Constitution saving throw or take 14 (4d6) 4d6 poison damage, halved on a successful save. Harvest the Dead. The corpse flower swallows one unsecured humanoid corpse within 10ft of it, along with any equipment the corpse is wearing or carrying.
Horrible Odor. With or without humanoid corpses nested in its body, the heart of the forest exudes a stench of decay that can overwhelm the senses of nearby creatures, causing them to become nauseated and roll disadvantage on checks to maintain concentration. The stench, which serves as a defense mechanism, fades 2d4 2d4 days after the corpse flower dies.
Corrupt Forests
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