+8 | Expertise Bonus | |
+4 | Proficiency Bonus |
+2 | Strength | |
+9 | Dexterity | |
+3 | Constitution | |
+1 | Intelligence | |
+4 | Wisdom | |
-2 | Charisma |
+9 | Acrobatics | DEX | |
+4 | Animal Handling | WIS | |
+1 | Arcana | INT | |
-2 | Athletics | STR | |
-2 | Deception | CHA | |
+1 | History | INT | |
+8 | Insight | WIS | |
-2 | Intimidation | CHA | |
+1 | Investigation | INT |
+4 | Medicine | WIS | |
+1 | Nature | INT | |
+8 | Perception | WIS | |
-2 | Performance | CHA | |
-2 | Persuasion | CHA | |
+1 | Religion | INT | |
+9 | Sleight of Hand | DEX | |
+9 | Stealth | DEX | |
+4 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Heavy Crossbow "sam" | +12 | DEX | d12+5 | Piercing | |
Ranged (120/240), Two handed, Loading | |||||
Whip | +9 | DEX | d4+5 | Slashing | |
Reach | |||||
Javelin | +9 | DEX | d6+5 | Piercing | |
Thrown (20/60) | |||||
Bite (Lycan) | +9 | DEX | d8+5 | Slashing | |
Turned | |||||
Claw (Half-Lycan) | +9 | DEX | 2d4+5 | Piercing | |
Turned | |||||
Smite | +4 | INT | 2d8 | Radiant | |
+1d8 to undead or Fiend | |||||
Unarmed Strike | +9 | DEX | d4+5 | Bludgeoning |
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.