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Magma

9 Level (0/64000 XP for level-up) Gladiator Background Variant Human Race / Species / Heritage None Alignment
Barbarian
Level 9
Hit Dice: 9/9
1d12+5 Class 1

STR 18

+4

DEX 14

+2

CON 20

+5

INT 12

+1

WIS 10

+0

CHA 16

+3

110
Hit Points
+4
Initiative (DEX)
17
Armor Class (AC)
+4
Prof. Bonus
40 walk
Speed (walk/run/fly)
14
Passive Perception
+8 Expertise Bonus
+4 Proficiency Bonus
+8 Strength
+2 Dexterity
+9 Constitution
+1 Intelligence
+0 Wisdom
+3 Charisma
saving throws
+6 Acrobatics DEX
+0 Animal Handling WIS
+1 Arcana INT
+7 Athletics STR
+3 Deception CHA
+1 History INT
+0 Insight WIS
+3 Intimidation CHA
+1 Investigation INT
skills
+0 Medicine WIS
+1 Nature INT
+4 Perception WIS
+7 Performance CHA
+7 Persuasion CHA
+1 Religion INT
+2 Sleight of Hand DEX
+2 Stealth DEX
+0 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Flame Tongue Greatsword +4 STR 2d6+4 Slashing
 Heavy, Two-Handed
Handaxe +4 STR 1d6+4 Slashing
 Light, Thrown
Handaxe +4 STR 1d6+4 Slashing
 Light, Thrown
Javelin +4 STR 1d6+4 Piercing
 Thrown
Trident +4 STR 1d6+4 Piercing
 Thrown, Versatile
Warhammer +4 STR 1d8+4 Bludgeoning
 Versatile
Attacks
Flame Tongue Greatsword, Studded Leather, Handaxe, Handaxe, Javelin, Trident, Warhammer, Backpack, Backpack, Bedroll, Mess Kit, Rations (1 day), Rope Hempen (50 feet), Tinderbox, Torch, Waterskin, Small Knife

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 15, Platinum: 0 Money
Common

Languages & Proficiencies


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.10, made by Tillerz - Updated: 2026-05-13
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.

The statblocks of your Weapons, armor and other important/magical equipment

Gloves of Dexterity

Adventuring Gear

Rare

Gloves of Dexterity: These thin leather gloves are very flexible and allow for delicate manipulation. They add to the wearer’s Dexterity score in the form of an enhancement bonus of +2, +4, or +6. Both gloves must be worn for the magic to be effective.
Moderate transmutation; CL 8th; Craft Wondrous Item, cat’s grace; Price 4,000 gp (+2), 16,000 gp (+4), 36,000 gp (+6).

Cost: Price 4,000 gp (+2), 16,000 gp (+4), 36,000 gp (+6).
Weight: 1 lb

The statblocks of your class features

Statblocks for your familiars, mounts etc.

Monster Manual

Warhorse CR: 1/2

Large beast, any
Armor Class: 13 (studded leather)
Hit Points: 19 (3d10+3) 3d10+3
Speed: 60 ft

STR

18 +4

DEX

12 +1

CON

13 +1

INT

2 -4

WIS

12 +1

CHA

7 -2

Senses: passive Perception 11
Languages: -
Challenge Rating: 1/2

Trampling Charge. If the horse moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the horse can make another attack with its hooves against it as a bonus action.

Actions

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Statblocks for race/species of the character.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


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