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Dimcat CR: 1

Tiny fey, chaotic neutral
Armor Class: 15
Hit Points: 14hp (4d4 + 4)
Speed: 30 ft , climb: 30 ft

STR

6 -2

DEX

17 +3

CON

13 +1

INT

10 +0

WIS

12 +1

CHA

14 +2

Saving Throws: Dex +5
Skills: Perception +3, Stealth +5
Damage Resistances: bludgeoning, piercing, slashing
Senses: darkvision 120 ft., passive Perception 15
Languages: Common and those known by its master
Challenge Rating: 1

Eyes of the Hunter. Magical darkness doesn't impede the dimcat's darkvision, and it treats all locations as though they were brightly lit for the purposes of perceiving objects and creatures.   Nightmare Feast. Whenever the dimcat is touching a creature that is unconscious, the creature is paralyzed until the dimcat is no longer touching it, even if the creature wakes.   Magic Resistance. The dimcat has advantage on saving throws against spells and other magical effects.   Shadow Dweller. The dimcat is always considered to be lightly obscured by magical darkness, unless it chooses to allow a creature to see through this effect. Whenever the dimcat enters the space of a hostile creature, the creature's eyes are covered by this magical dimness until the dimcat is no longer within its space.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 2 (1d4) psychic damage. If the target is prone, it must make a DC 12 Wisdom saving throw. If it fails, it falls unconscious until the end of its next turn.   Shadow Hop. The dimcat teleports to a point that it can see within 15 feet of it, becoming heavily obscured by magical darkness until the start of its next turn.

The dimcat is a small feline creature that cloaks itself in shadow, and feeds on the nightmares of the unwary. Servants of the Shadowcat, the dimcats are sent out into the world to safeguard children and guide them away from dangerous situations, often appearing in very small ways to influence events so that the child is unaware of the danger in the first place. While the Shadowcat and its reflections feed on nightmares, those of children are bitter and unworthy of their elegant and refined taste.   Creatures that draw their ire find themselves wreathed in blinding blackness before being bitten by the cat, filling their minds with a psychic onslaught of nightmares. The dimcat feeds on the doubts, fears, and nightmares of sleeping mortal adults, sitting upon them with mouth outstretched to catch the fever dreams as they rise in a black mist.   Those who awaken only see the stark blue eyes shining down at them, and are paralyzed by the strange power of the dimcat. When at rest, they are silent and watchful, seeming to enjoy batting out burning candles and other sources of light. Warlocks who have sworn themselves to the Shadowcat often take them as familiars, typically treating the dimcat as an extension of their patron itself. In a certain sense, they really are: each dimcat is a reflection of the Shadowcat that was created when this enigmatic entity consumed and converted a lesser nightmare, twisting the old horror into a new form with a new purpose.   Dimcats speak in a wide variety of voices and have many strange and enigmatic personalities, but most can be described as one might expect: haughty, overbearing, demanding, sly, clever, charming, affectionate, enigmatic, mysterious, deceptive, curious, and practically any other term one might use to describe an actual cat.

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