+6 | Expertise Bonus | |
+3 | Proficiency Bonus |
+8 | Strength | |
+2 | Dexterity | |
+9 | Constitution | |
+0 | Intelligence | |
+1 | Wisdom | |
+3 | Charisma |
+5 | Acrobatics | DEX | |
+1 | Animal Handling | WIS | |
+0 | Arcana | INT | |
+8 | Athletics | STR | |
+3 | Deception | CHA | |
+0 | History | INT | |
+1 | Insight | WIS | |
+6 | Intimidation | CHA | |
+0 | Investigation | INT |
+1 | Medicine | WIS | |
+0 | Nature | INT | |
+6 | Perception | WIS | |
+6 | Performance | CHA | |
+3 | Persuasion | CHA | |
+0 | Religion | INT | |
+2 | Sleight of Hand | DEX | |
+2 | Stealth | DEX | |
+1 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Glaive (silver plated) | +7 | STR | 1d10+4 | Slashing | |
Light Crossbow | +4 | DEX | 1d8+1 | Piercing | |
2 handed mace | +8 | STR | 1d12+1+4 | Bludgeoning | |
Magic. Can forgo multi attack to deal 2d12 additional damage per attack not made |
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Player's Handbook p237
0-level (Cantrip) Evocation
A beam of crackling energy streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 Force damage.
The spell creates more than one beam when you reach higher levels: two beams at 5th level, three beams at 11th level, and four beams at 17th level. You can direct the beams at the same target or at different ones. Make a separate attack roll for each beam.
SRD
0-level (Cantrip) Abjuration
SRD
1-level Evocation
SRD
1-level Enchantment
Statblocks for your Trinkets, businesses, building, castles, empires.