Entering Wolfrest Keep and Meeting the Splinters by Aldrich | World Anvil
Wed 10th Mar 2021 07:30

Entering Wolfrest Keep and Meeting the Splinters

by Aldrich Runecarver

Session 001
 
Aldrich and Zarruk enter the gates of Wolfrest Keep. Weather acting weird within the last year, year and a half. Changed from moderate climate to very frigid. Entered the main gate, looking for a place to stay.
The tavern in this town is called Wolf’sbane.
 
Found a place called Hobnob’s, see lots of hand made doors. A whisp disappears behind the counter, turns into a halfling, Bevil Left. Acting very odd, but gives us directions to the tavern.
 
Found Wolf’s Bane Tavern, paid 5 copper for stabling for Big V, stable has a reverse 7 symbol. 2Cp for drink, 1 sp per night, free meal for listening to story from inn keepers old man, a dwarf named Tabor. He begins telling a story about the world of Temerant and its war with the Fey. (Different barmaid Margerie brings drinks during the story, she has a beak.)
 
Man rushes in, whispers to Tabor, pick up the words “blue flame”, “meeting”, “council”. Tabor leaves, disappears behind a corner, saw a brief flash of color as he went out of sight.
 
We get the feeling we are being watched, but I picked up no presence of fiends, undead, or celestials presence from Divine Sense ability. Still feeling uneasy, try to create a distraction and give Zarruk a chance to check the room. Made a speech asking for information. Afterwards a young man tell us he needs to talk and asks us to follow him. We follow, but I noticed as we left there was a foreboding figure by the fire in a black cloak staring at us. Follow where Tabor went and pass thru an illusory door (possibly the cause of the flash I saw as the dwarf disappeared). The young man's name is Fen Ulvcreen (he is definitely not human), goes by Neil in the town. He leads us into a tunnel and to a door which he opens. We all enter a room with a large table and four individuals seated around it, Tabor is among them. The others introduce themselves; one is named Mordecai (a blue vedalkan, amphibious) and Sybil (a shifter, were-touched, more human with hints of beast elements) and Descartes (a tabaxi, wanderer race).
 
They seem to be the last members of some ancient powerful order, now call themselves the Splinters. They tell us that a the weather has been doing strange things, then a blue flame appeared near the town a week ago. These 4 encased it in ice and are hiding it and studying it. It is tied to the weather changes somehow. They admit to releasing something 150 years ago that is resurfacing, likely connected.
 
We find out that Fen is a prince of Feyrun. Possibly here protecting a life giving tree? He seems a little vague and aloof. The group begins to break up and leave separately, Sibil, Tabor, and Fen first.
 
Suddenly the lights go out in the room. We are going to follow Mordecai. We mention seeing a shadowy robed figure upstairs that acted suspicious; he may be involved in this strange intrusion.
 
Made it upstairs, find Tabor lying wounded, missing an arm, and Descartes tending him. Something strange is going on. We sneak back into the tavern common room behind the counter; I use Divine Sense again but detect nothing definitive. Zaruk took a look and saw the dark figure we saw before is now in the door and Sybil staked to the wall, the fire in the fireplace turned blue. All other patrons are lying slain about the common room! The figure teleports to the counter we are hiding behind and can smell us, is looking for us.

Continue reading...

  1. Entering Wolfrest Keep and Meeting the Splinters
  2. Encounter with Darneska
  3. Leaving Wolfrest
  4. Two Fiends and a Firbolg
  5. Breakfast and Bakeries
  6. To War With Gods
  7. New Toys and Old Lies
    7th Ariel, 1300
  8. The House of Ataraxia (part 1)
    7th Ariel, 1358
  9. Funky Dunky Undead (part 2)
    7th Ariel, 1358
  10. The Cat on the Cold Frosty Lawn
    8th Ariel, 1358
  11. The Fight in Scholar's Square
    8th Ariel, 1358
  12. Into the Depths
    8th Ariel, 1358
  13. A Monster's Kitchen
    8th Ariel, 1358
  14. A Friend In Need
    8th Ariel, 1358
  15. Stabbed in the Back
  16. Gods and Their Priests
  17. A Complicated Errand
  18. The Evermoore Road
  19. Blood Drop Crew
  20. More Talking Trees
    11th Ariel, 1358
  21. Zarruk's Family History
    11th Ariel, 1358
  22. A Sleepless Night
    12th Ariel, 1358
  23. Reciprocity and Conspiracy
    12th Ariel, 1358
  24. Shopping
    12th Ariel, 1358
  25. Dark Revelations
    12th Ariel, 1358
  26. Voices from Beyond the Grave
    12th Ariel, 1358
  27. Midnight Raid
    13th Ariel, 1358
  28. More Questions than Answers
    13th Ariel, 1358
  29. The Jump
    10th Ariel, 1358
  30. The Gap
    Unknown, 1374
  31. Dealing with a Dragon
    Unknown, 1374
  32. On the Road to the University
    Unknown, 1374
  33. Undead and Pirates
    Unknown, 1374
  34. Rock and Roll Comes to Imre
    Unknown, 1374