Shopping by Aldrich | World Anvil
12th Ariel, 1358

Shopping

by Aldrich Runecarver

We all managed to rest a bit during the afternoon, then gathered together to discuss our next steps. Branlyd was still missing, so we decided to search for him. We began the search in his room in the inn; Po picked the lock and we did a quick search. The room was full of books and scribbled notes. A cursory scan of scan of the notes showed he was researching the spawning stone and had found that if even the energy of the stone was brought to this plain it could cause catastrophic events. Also mixed in the notes were references to local rumors about tampering with the nearby Leska caves (likely connected to the stone Rolf was carrying).
We left the inn and decided to split up. Dru and I went to the shops to get the components I'd need to identify the items we had collected and cast some of my other spells, while Zarruk and Po went searching for Branlyd in town. Dru and I made our way to the shops and first went to one called the Backpeddler run by a man called Sparrowhawk, where we bought most of the spell components and some supplies for our travels. Dru also found a magical bag of holding, which should prove useful. Then we went to a shop called the Inkpot where I was able to get some ink for transcribing spells and Dru found a book of some sort.
Zarruk and Po searched the town for Branlyd (apparently Zarruk was less than subtle in his searching methods). They met a shadowy figure that was also searching for Branlyd. He turned out to be a githyanki called Salari Kern. Things were getting bad in Limbo to the point that the two factions of gith may be willing to work together again, and the yanki needed Branlyd because he knows something about how to retake the plain. He gave Zarruk a note with directions for how to contact him once they found Branlyd, and asked him to keep things secret.
From there Po and Zarruk went outside of town down to a nearby stream. They found Branlyd sitting on a bench next to the stream, holding the gate cube. He sounded paranoid and worried. He had been looking for a way to get back home and send the illithid away, and told Zarruk that the gate cube was the key to planar travel. Even with the cube, though, he said none of us were ready to travel to Limbo. A witch had set up shop somewhere in Limbo and was creating even more chaos than is normal in that plain. With what we already have learned, I had no doubt this was Lilith trying to set up her own domain on the plain, which will make getting Dray and Mirielle's mother out even more dangerous. He gave the cube back to Zarruk and headed back to the inn.
We all met at the blacksmith shop (run by a dwarf named Jagged) and purchased some better armor and weapons, then headed back to the inn as well.