2019-04-13 by Tahlthi | World Anvil

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2019-04-13

2019-04-13

by Tahlthi

We defeat the bandits and bugbears fairly easily (not without significant wounds to some of our front-line people), and Roric kills an unconscious goblin. We interrogate one bugbear, learning that the Black Spider, a dark elf, sent him to assist Glasstaff, controls several maurading bugbear tribes, and was last seen at the Sleeping Giant by someone named Moss.
 
We then investigate the room to the north, discovering a wizard's workroom complete with what we presume is a familiar, a rat. Airick kills the rat - or at least causes it to disappear, which apparently means it was likely killed.
 


This room appears to be a wizard's workshop. A rat scurries across the floor and takes refuge under a large worktable set up with alembics, retorts, distillation coils, and other alchemical devices, all of it stewing and bubbling away. Bookshelves are crowded with sheaves of parchment and strange-looking tomes.

Wick finds a journal written in Dwarven, detailing the history of Wave Echo Cave and a mace called Lightbringer, dedicated to the god of the dawn. No additional clues on where it might be located, but we know more about the mine than we did before. Who knows, it may become useful later.

The journal of an adventurer named Urmon, this tome describes the history of the Lost Mine of Phandelver and the Forge of Spells. In addition, Urmon records that a magic mace named Lightbringer was commissioned by priests of Lathander, the god of dawn, from the mages working with the gnomes and dwarves of the Phandelver's Pact. The mace was lost when Wave Echo Cave and its mine vanished from history.

After taking what we find interesting from the workshop, we investigate the bedroom, finding a letter from the Black Spider on the desk and a secret door left ajar. The letter seems to be warning someone named called Lord Iarno Albrek (Glasstaff) about our arrival. Apparently Albrek, the member of the Lord's Alliance Sildar had been sent to meet, is Glasstaff. Far from attempting to solve the problem, it seems he's causing the problem. Odd.
 

Lord Albrek,
My spies in Neverwinter tell me that strangers are due to arrive in Phandalin. They could be working for the dwarves. Capture them if you can, kill them if you must, but don't allow them to upset our plans. See that any dwarven maps in their possession are delivered to me with haste. I'm counting on you, Iarno. Don't disappoint me.

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