Parties & Groups

The Knights Vigilant

Storytelled by Kummer Wolfe
Played by
Dak

Other Characters by Dak


Sahara

DEX
10

 
STR
7

 
BODY
7

 
INT
5

 
WILL
5

 
MIND
7

 
INFL
5

 
AURA
5

 
SPIRIT
7

 
INITIATIVE
20
HERO POINTS
22

 

 

POWERS (* linked)


 
  • Density Increase 5 Fatiguing, Won't work when wet, APs add to STR
  • Dispersal 5
  • Flight 3 Fatiguing
  • Regeneration 3 Only works when in contact with sand or dirt.
  • Self Manipulation 7
  • Digging 3 Only Sand, Dirt, Rocky Soil
  • Projectile Weapons 6 Projectile can be sand, can cause knockback, area effect
  • Cling 3
  • Skin Armor 10 each AP of Density Increase allows 2 APs of Skin Armor
  • Super Breath 6 Smells like hot sand and has temp of up to 200F, area effect

 

 

BONUSES AND LIMITATIONS


 
  • Density Increase Won't work when wet, APs engaged add to STR
  • Regeneration Only works when in contact with sand or dirt
  • Digging Only Sand, Dirt, Rocky Soil
  • Projectile Weapons can be sand, can cause knockback, area effect
  • Skin Armor Fatiguing, Won't work when wet, Only works with Density Increase, APs of DI engaged add 2 APs of SA
  • Super Breath Burnout 3, area effect

 

 

SKILLS (* linked)


 
  • Acrobatics 3 Climbing
  • Charisma 4 Persuasion
  • Detective 3 Clue Analysis, Counterfit Recognition, Police Procedures
  • Medicine 2 First Aid, Forensic
  • Scientist 3 Analysis
  • Thief 6 Escape Artist, Stealth
  • Vehicles 2 Land Vehicles

 

 

ADVANTAGES


 
  • Insta-Change
  • Scholar Librarian

 

 

DRAWBACKS


 
  • Mistrust
  • Loss Vulnerability Consistent contact with water when in sand form, No Intrinsic Range, Physical Attributes
  • Public Identity
  • Attack Vulnerability Hit with water when in sand form, -3 Column Shifts

 

 

OCCUPATION


 
Librarian

 

 

WEALTH


 
2 ( Appox Annual Income : $5000) ( Appox Annual Income : $12,000,000,000)

 

 

EQUIPMENT


 

 

 

SUBPLOTS


 

 
 

 

ATTRIBUTE BREAKDOWN


 
Attribute
Benchmark <span class="attr_bench">(based on current attributes above)</span>

 
DEX (Dexterity)
This person possesses the best agility that is humanly possible.

 
STR (Strength)
The individual has superhuman strength, enough to bend a steel crowbar. Lifting range: 3 - 6 tons

 
BODY (Body)
The individual can endure attacks from street level weaponry such as knives, chains, bats and small caliber guns. Their body has the density of a brick wall.

 
INT (Intelligence)
The individual has the ability to process information on the level of an industrious college student.

 
WILL (Willpower)
This individual has exceptional self-discipline and can remain calm and rational during a crisis.

 
MIND (Mind)
This person has the mental fortitude to continue normal activities even in persistently painful or stressful situations, such as those experienced by hardened soldiers.

 
INFL (Influence)
This individual can hold and draw the attention of a large audience.

 
AURA (Aura)
This person has a presence strong enough to change the emotional state of an auditorium-sized crowd from a dead calm to electrified frenzy.

 
SPIRIT (Spirit)
The individual is capable of enduring several major crises without a loss of resolve.

 

The major events and journals in Sahara's history, from the beginning to today.

The list of amazing people following the adventures of Sahara.

Jarissa

Played by
Dak

Other Characters by Dak