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Siegfried


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Played by
Sieg

Siegfried

Paladin 11 Class & Level
Soldier Background
Human (Dog Person) Race
Lawful Neutral Alignment

Strength 19
+4
Dexterity 12
+1
constitution 14
+2
intelligence 11
+0
wisdom 14
+2
charisma 14
+2
Total Hit Dice 10
Hit Die 1d10+2
4 proficiency bonus
12 Passive perception
7 Strength
4 Dexterity
5 Constitution
3 Intelligence
9 Wisdom
9 Charisma
saving throws
1 Acrobatics
2 Animal Handling
0 Arcana
8 Athletics
2 Deception
0 History
6 Insight
6 Intimidation
0 Investigation
6 Medicine
0 Nature
2 Perception
2 Performance
2 Persuasion
0 Religion
1 Sleight of Hands
1 Stealth
2 Survival
skills
19
AC
104
Hit Points
1
Initiative
30ft
Speed
Common
Proficiencies
Sword Hilt: +10 to hit. 2d6+1d8+6 slashing, radiant, or necrotic damage.

Eldritch Blast: +6 to hit. 1d10 force damage. 3 beams.

Chase: +10 to hit. 8d6+6 radiant damage. Attacks
Spell Save DC: 14
Spell Attack Modifier: 6

Level 1 Spells: Bane*, Hunter's Mark*, Compelled Duel, Searing Smite, Shield of Faith

Level 2 Spells: Hold Person* Misty Step*, Find Steed, Locate Object

Level 3 Spells: Haste*, Protection from Energy*, Revivify, Create Food and Water


*Oath spells
Spellcasting
Attunement Slot 1: Energy Sword
Attunement Slot 2: Gauntlets of Ogre Power
Attunement Slot 3: Spark Dash Boots

Magic Items



-Cloak of Protection
-Gauntlets of Ogre Power
-Spark Dash Boots
-Shellphones
-2 Golden Apples
-Mithril Armour

Mundane Objects



-Plate Armour (18AC)
-2 Ancient Coins
Equipment

Personality Traits

Ideals

Bonds

Flaws

Feats



-Spell Sniper Feature

Oath of Vengeance Features



-Channel Divinity: Abjure Enemy
-Channel Divinity: Vow of Emnity
-Relentless Avenger


Paladin Features


-Great Weapon Fighting

-Divine Sense

-Lay on Hands

-Improved Divine Smite

-Aura of Protection

-Aura of Courage

-Extra Attack
Features & Traits

The major events and journals in Siegfried's history, from the beginning to today.

The list of amazing people following the adventures of Siegfried.

Played by
Sieg