Musfir was raised with the other children of her tribe. The oldest of 5 sisters she's very at home with pack tactics. Standing 7ft at the tips of her ears she tends to stand on the balls of her feet, making her even taller.
Thin and agile like most Sults from her tribe Musafir is adept at wielding two weapons at a time. Despite being fast and quiet her upbringing and personality lead her to be a straightforward fighter most of the time.
- Age
- Teen
- Gender
- Female
- Eyes
- Brown
- Hair
- Black
- Height
- 6'2
- Weight
- 200lbs
Appearance
Physical Description
Very fit, her muscle is built for utility and not show. Despite her strength and endurance, she appears less defined than one has had her extensive training might appear to be. Perhaps some of it is simple obfuscation of her fur.
Body Features
Her tail is surprisingly thin, lacking the bushy thickness worn by the more fox-like of her people.
Facial Features
Slight white markings around the eyes and at the end of the bridge of her nose. Her features are a mix of wolf and jackal.
Identifying Characteristics
The two white stripes above her eyes and one white toe.
Apparel & Accessories
Well-worn and loved leathers with iron shoulder paldrons.
Mentality
Personal history
Musafir was raised in a tribe that held very specific code of ethics and honor that was prized by all its citizens. Her tribe stayed remote in their forest, only trading occasionally with an outlying village.
The Sults of the area preferred to keep to themselves but found value in meeting with the trade village from time to time. Allowing their children to meet other races and learn skills as the world around them progressed without touching their sacred grounds. Entirely comfortable with visiting their civilized friends once or twice a year, they were considered a "local legend" to any town other than the one they visited.
Anyone passing through the village was so far from the major civilizations they considered the little town to be quirky and superstitious talking about the shadowed wolf folk that only appeared twice a year and were never seen by anyone but the townsfolk.
When one day the hunters of her tribe found one of the teens from that village dragging himself through the forest calling for them, they investigated. During their absence, the town had been occupied by a large gang of brigands. Slavers that had stopped to replenish and saw the little town as defenseless. They had killed many of the elders and lesser fighters, slaughtering farm animals for a feast and marking the young and the healthy for slave trade.
Musafir along with the other hunters gathered, leaving the boy with the healers. The first and only human to ever enter their tribe land and village. They covered the forest quickly arriving as the sun finally set leaving only the glow of the feasting fires that cast over those who had siezed the town. Silently they slipped into the town, low whistles a familiar sound to the hostages as Musafir and those in her age group set the captives free and spirited them into the safety of the dark forest.
The others, older and swifter set about the task of offering repentance to any who might take it. Black figures slipping from the trees to softly whisper in the ears of those dozing. "Confess your sins." many waking to the softly growled "Repent." Only to see darkness and the briefest movement out of the corner of their eye when they awoke, never catching anything but phantoms as they stared wildly about.
Those that entered the forest to chase the disappearing captives came back heads, bouncing softly back into the fire light. Some swore they saw flickers of silver light carve the heads from the bodies. Others simply ran. The hunters pursued. For nearly a week they offered repentance to the slavers. In the end, only a handful of sleep-deprived slavers nearly mad with fear caved and confessed. All others had fallen when they had chosen to follow their previous occupation by trying to follow the missing people into the forest or acted aggressively when the whispers came from the dark night after night as they ran. One poor soul who had whispered over the campfire one night that they should go back and burn the town so the survivors had nowhere to go and then move on to grab more slaves elsewhere, had met a particularly grizzly fate. The body was found smoking in the campfire the next morning by terrified slavers who swear they had heard nothing but the whispers that night.
In the end, those who confessed saw a pack of dark-clad figures emerge from the trees and marched them the several days back to the village they had occupied. They owed service to those families whom they had taken from, a month for every animal and a year for every person. Community service was the price they would pay, and with the Sults watching they paid it. Those who left early disappeared, those who stayed found not forgiveness but a community that thought to give them a different path in life. For many, this was the first real stability they had ever had and the routine gave accomplishment and comfort.
It was that hunt that set Musafir on the path to being a bounty hunter, and how she came to track a foe so far away from her homeland that when she returned she found it devastated by a group much like the one her people had stopped many years ago.
Education
Many trade skills and much of the oral history of her tribe.
Employment
Bounty hunter when outside her tribes lands.
Accomplishments & Achievements
Completed all the trails of adulthood on the first moon passage without seeking an elder's aid.
Failures & Embarrassments
Getting so lost in her hunt she actually got lost and took significant time to return to her homelands.
Mental Trauma
Finding her people missing and home but a ghost town.
Morality & Philosophy
A specific moral code that is unique to her culture.
person.gender_identity
Female
Taboos
Don't touch my ears.
Known Languages
Sult, Common, Song tongue
Personality
Motivation
Hunting those who restrict freedom, finding her lost family.
Quotes & Catchphrases
I smell your fear.
Likes & Dislikes
Undead are the worst
Virtues & Personality perks
A strick moral code
Personality Quirks
She likes to whistle.
Social
Birthplace
The Elderwood
Social
Birthplace
The Elderwood