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Kalgra, Tochter von Zengratt


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Played by
Rattonga

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Charakterbogen - Kalgra, Tochter von Zengratt

Kalgra, Tochter von Zengratt
Female human unchained barbarian 1 (Pathfinder Unchained 8)
CN Medium humanoid (human)
Init +8; Senses Perception +4
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Defense
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AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
hp 15 (1d12+3)
Fort +4, Ref +2, Will +0
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Offense
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Speed 40 ft. (30 ft. in armor)
Melee unarmed strike +5 (1d3+4 nonlethal) or
. . greatsword +5 (2d6+6/19-20)
Special Attacks rage (6 rounds/day)
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Statistics
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Str 18, Dex 14, Con 14, Int 8, Wis 10, Cha 8
Base Atk +1; CMB +5; CMD 17
Feats Combat Stamina, Improved Initiative, Intimidating Prowess
Traits eye in the back of your head, strike first
Skills Climb +5, Intimidate +7, Perception +4, Survival +4
Languages Common
SQ affirmation: chaotic, fast movement, improved initiative, intimidating prowess
Other Gear hide armor, greatsword, backpack, belt pouch, blanket[APG], flint and steel, hemp rope (50 ft.), pot, soap, torch (10), trail rations (5), waterskin, pony, 23 gp, 3 sp, 4 cp
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Tracked Resources
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Affirmation: Chaotic - 0
Harrow Points - 0
Rage (Unchained, 6 rounds/day) (Ex) - 0/6
Stamina Points - 0/3
Torch - 0/10
Trail rations - 0/5
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Special Abilities
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Affirmation: Chaotic When attempting a Reflex or Will save, you can spend a chaotic affirmation to roll twice and take the higher result. If you already have an ability that allows you to roll twice and take the higher result, you can spend this affirmation to gain a +2
Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.
Improved Initiative [Combat Trick] 10 stamina points to use 20 as the rolled result.
Intimidating Prowess [Combat Trick] 2 stamina points per size category to ignore size penalty on Intimidate.
Rage (Unchained, 6 rounds/day) (Ex) As a free action, gain temp hp, bonus to melee att/dam, thrown dam, will saves, but AC penalty and limited actions. 1 min fatigue when ended.

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Played by
Rattonga

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