A little pink haired gnome with a fire within her heart to bring good into the world. Sylfi does everything she can to help others and bring light and life to the people around her in the name of her deity, Lanath.
With a humble beginning, Sylfi was taken to Dueam by her brother Geo, manifesting a link to a divine presence at an early age. It was here she was schooled in a variety of magic, finding a delight in the healing aura's and the life giving energies.
Although Sylfi was far from a studious student and her animosity and fear to necromancy soon became the reason she left. With barely half an education she made her way south ultimately ending up in Ashbourne. It would be here that, her real lessons would begin.
Now faced with a war between demons and the living. Sylfi does everything in her power to protect her friends and family that she has made in Ashbourne. Arriving recently in Dueam again she seeks aid and counsel. Facing her fears of necromancy and her old mentor Miss Clavel. Sylfi will do anything she can to help save the city of Ashbourne.
- Age
- Early Teens
- Gender
- Female
- Eyes
- Crystal clear Green with flecks of gold
- Hair
- Bright pink thick hair pulled into two tight braids that sit above her shoulders, and a side fringe.
- Skin Tone/Pigmentation
- pale white skin, occasionally red hues from the sun
- Height
- 2ft
Appearance
Physical Description
Small framed and strong, Sylfi is still growing under her own belief.
Body Features
Sylfi is short, much shorter then many other gnomes her age and much shorter then many more you'll ever meet in Oaken'ash. She stands at a proud height of two foot tall. Her physical aspects are stronger then one would seem, capable in her own right to wield a mace that can pack quite a hit. With callouses on her fingers from clutching the grip of the mace tightly, this little gnome hold herself with determination and resilience
Facial Features
Its hard to determine what you would notice about Sylfi's features on first glance. Her eyes seem to exhibit a captivating green crystal colouring, that dance when she smiles and laughs. Her teeth are slightly crooked and bent, one of her lower teeth is chipped from a incident involving a rock and an ogre.
Under her eyes sit a sporting of freckles and occasional dirt. Although recently a darkness sits under her eyes, heavy eye lids from stress and night terrors.
Since recent events though, perhaps the burn upon her left cheek would be the most obvious. Stretching all down her neck and engulfing her arm. The burn across her face still radiates a heat a constant reminder to her and others of the fires she has walked through and survived.
Identifying Characteristics
Once upon a love story, the Llewyn family was given a blessing from a dryad. This blessing manifests itself throughout the Llewyn family as vibrant pink hair. You can spot any member of Sylfi's family by the colour of their hair. Sylfi's in particularly has a fondness for being messy and rarely staying tamed in its braids.
Physical quirks
When Sylfi is thinking or concerned, she runs her fingers across the symbols of her charm bracelet. Lately, she is finding a frustration as the feel of the symbols is impossible through her gauntlet.
Apparel & Accessories
Guardians Promise - A dark metal gauntlet that has seared itself to Sylfi's left arm. The metal shines a myriad of colours reflecting the malicious flames that lay within in. Dormant within the arm, a sleeping Imix lies.
Holy Symbol - On Sylfi's right wrist, a charm bracelet of gold and silver sit. With eight individual charms representing the gods, Sylfi is rarely seen without it.
Specialized Equipment
As a life cleric, Sylfi has a particular fondness for healing and buffing her allies. Due to this, Lanath blesses her often with many healing spells in her spell list for each day.
Special abilities
Channel Divinity: Preserve Life
As an action, you can restore 65 HP. Choose any creatures within 30 ft. of you, and divide those hit points among them. This feature can restore a creature to no more than half of its hit point maximum. You can’t use this feature on an undead or a construct.
Channel Divinity: Turn Undead
As an action, you present your holy symbol and speak a prayer censuring the undead. Each undead that can see or hear you within 30 feet of you must make a WIS saving throw (DC 19). If the creature fails its saving throw, it is turned for 1 minute or until it takes any damage. A turned creature must spend its turns trying to move as far away from you as it can, and it can’t willingly move to a space within 30 feet of you. It also can’t take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If there’s nowhere to move, the creature can use the Dodge action.
Mentality
Mental Trauma
yes
person.gender_identity
She/Her
Known Languages
Common, Gnomish and Sylvan
Personality
Motivation
Sylfi's current motivation is to help the city of Ashbourne, however she understands she cannot do it alone. Her focus has been getting stronger and creating allies around the world.
On a grand scale, Sylfi firmly believes it is her task as a cleric of Lanath to leave the world better then it was when she got here. She wishes to help as many people as she can along the way of her journey.
Quotes & Catchphrases
"I forgive you" Sylfi to Valire, the God of War, after the events of Guardian's Promise
"I didn't come all this way, to end up exactly where I started" Sylfi to Triceal the Trickster God
"You know...I think it might be a cult" Sylfi to the party after spending two days around a tribe of Kobolds that worship her.
Savvies & Ineptitudes
Unless specifically told to keep a secret, Sylfi can lean towards oversharing in certain scenarios.
With a heart filled with the desire to believe the good in people, Sylfi can trust a little to easily. Getting herself into rather challenging situations with the wrong types of people.
Hygiene
Sylfi never quite put too much effort into her appearance or hygiene, having known to many as having notoriously terrible table manners as well. Her hair is usually falling out of its braids as the loose hair ties to their best to manage such volume and intensity.
Social
Current Residence
Dueam, The Holy City
Contacts & Relations
Beastkin, Ashkin, Bubbles - Sylfi and Ashkin's relationship has always been one of light hearted jokes and silent admiration. Until one fateful funeral service, where the two got intoxicated and Sylfi learnt about Ashkin's desire to get stronger. Using her family connection to the gnomish community in Kettlebottom, Ashkin was able to become a Tursogg. A powerful metal evolution of a goliath race. To continue with the party, Ashkin would have to give up his free will and swear service to Sylfi and her family, reforming as guardian bot "AZH41N". As to keep things simple, she renamed him "Bubbles" and ensured that he was still the same Ashkin that went into the procedure.
They journeyed to Dueam together and it was here Ashkin would make his ultimate sacrifice and change the course of history forever. In a battle between Imix in the bathroom of Lanath's temple, Ashkin through down his life to save Sylfi. Uttering his final phrase "Your everything I ever wanted to be, let nothing extinguish your light, my life for yours"
Sylfi carries his words heavy in her heart, ensuring she too becomes stronger, instilling in her moral the importance of friendship and sacrifice.
Corbel - Although their time together was short, Sylfi looked up to Corbel, admiring her strength and resolve. Sylfi took comfort in Corbel's presence, often wondering what was going on in her thoughts.
Makari - Although forgotten, since the events of "The Descent", Makari taught Sylfi how to defend herself physically in a fight. His monk training resonating with her, after the events of Guardian's Promise. Learning to focus her strength and pack quite a punch. Makari's words ever playing in the back of her mind, "It's not your job to save everyone, and if it is, then the gods are cruel as that a cruel burden to place upon someone"
Illkylli - The sassy and powerful paladin of Thrum. Illkylli could cut kings down with her insults. Sylfi taught Illkylli gnomish in return Illkylli would often protect her and aid her in battle.
Phalanges - The rather curious "regular" human of the party. He temporarily showed up while pilfering through their dead companions gold. In a few days he managed to secure himself a successful bar in town. Sylfi was always unsure of his motives, but enjoyed listening to Orryn and Phal banter and bicker.
Pog - One of the original goliaths of the party, Sylfi and Pog had a mischievous relationship their quick discovery of being the two lower intelligent members of the party. However it was during a rather crazy body swap incident where Sylfi would learn the value of physical strength and combat prowess. During this time Pog, who shared Sylfi's body at the time was recognised as a goliath or "Kinsu" by Utaag the Fire Giant. Sylfi still holds this pride to this day recognising herself as "Half-Goliath". Pog was also the other creative in the party, after his death they discovered his aptitude for art. Sylfi delivered Pog's eulogy after his death recognising his strength and his creativity.
Orryn
Bilgrim
Jangovar
Ridley
Nyra
Lady Clavel
Carlton
Utaag
Barnicle Brian
Risten and Erla
Drake Ballard
Echo
Nyra
Honorary & Occupational Titles
Deity of the Kobold Butterfly Cult
High Priestess of Ashbourne
Trainee Life Cleric
Wealth & Financial state
Sylfi was born into reasonably poor ties, many of the family members took to working together to provide food and what was needed for the family. With recent events, Sylfi mostly spends her gold on spell components but is saving up for something very special...she just hasn't figured out what it is yet
Family Ties
Geo
Taiti
Selanna
Hobbies & Pets
Flicka is a winter wolf, said to originate from the cold northern mountains of Eshtidore. He was once owned by Ashkin, yet since the events of Guardians Promise, Flicka now looks after Sylfi.
Social
Current Residence
Dueam, The Holy City
Contacts & Relations
Beastkin, Ashkin, Bubbles - Sylfi and Ashkin's relationship has always been one of light hearted jokes and silent admiration. Until one fateful funeral service, where the two got intoxicated and Sylfi learnt about Ashkin's desire to get stronger. Using her family connection to the gnomish community in Kettlebottom, Ashkin was able to become a Tursogg. A powerful metal evolution of a goliath race. To continue with the party, Ashkin would have to give up his free will and swear service to Sylfi and her family, reforming as guardian bot "AZH41N". As to keep things simple, she renamed him "Bubbles" and ensured that he was still the same Ashkin that went into the procedure.
They journeyed to Dueam together and it was here Ashkin would make his ultimate sacrifice and change the course of history forever. In a battle between Imix in the bathroom of Lanath's temple, Ashkin through down his life to save Sylfi. Uttering his final phrase "Your everything I ever wanted to be, let nothing extinguish your light, my life for yours"
Sylfi carries his words heavy in her heart, ensuring she too becomes stronger, instilling in her moral the importance of friendship and sacrifice.
Corbel - Although their time together was short, Sylfi looked up to Corbel, admiring her strength and resolve. Sylfi took comfort in Corbel's presence, often wondering what was going on in her thoughts.
Makari - Although forgotten, since the events of "The Descent", Makari taught Sylfi how to defend herself physically in a fight. His monk training resonating with her, after the events of Guardian's Promise. Learning to focus her strength and pack quite a punch. Makari's words ever playing in the back of her mind, "It's not your job to save everyone, and if it is, then the gods are cruel as that a cruel burden to place upon someone"
Illkylli - The sassy and powerful paladin of Thrum. Illkylli could cut kings down with her insults. Sylfi taught Illkylli gnomish in return Illkylli would often protect her and aid her in battle.
Phalanges - The rather curious "regular" human of the party. He temporarily showed up while pilfering through their dead companions gold. In a few days he managed to secure himself a successful bar in town. Sylfi was always unsure of his motives, but enjoyed listening to Orryn and Phal banter and bicker.
Pog - One of the original goliaths of the party, Sylfi and Pog had a mischievous relationship their quick discovery of being the two lower intelligent members of the party. However it was during a rather crazy body swap incident where Sylfi would learn the value of physical strength and combat prowess. During this time Pog, who shared Sylfi's body at the time was recognised as a goliath or "Kinsu" by Utaag the Fire Giant. Sylfi still holds this pride to this day recognising herself as "Half-Goliath". Pog was also the other creative in the party, after his death they discovered his aptitude for art. Sylfi delivered Pog's eulogy after his death recognising his strength and his creativity.
Orryn
Bilgrim
Jangovar
Ridley
Nyra
Lady Clavel
Carlton
Utaag
Barnicle Brian
Risten and Erla
Drake Ballard
Echo
Nyra
Honorary & Occupational Titles
Deity of the Kobold Butterfly Cult
High Priestess of Ashbourne
Trainee Life Cleric
Wealth & Financial state
Sylfi was born into reasonably poor ties, many of the family members took to working together to provide food and what was needed for the family. With recent events, Sylfi mostly spends her gold on spell components but is saving up for something very special...she just hasn't figured out what it is yet
Family Ties
Geo
Taiti
Selanna
Hobbies & Pets
Flicka is a winter wolf, said to originate from the cold northern mountains of Eshtidore. He was once owned by Ashkin, yet since the events of Guardians Promise, Flicka now looks after Sylfi.