An messy haired, idealistic youth with big dreams and wilds whims that she takes too far for her so called 'betterment of the planet'. She is one of those overly happy-go-lucky characters who inspire others (or annoy) with her positive energy & attitude.
- Gender
- Female
- Eyes
- Blue
- Hair
- Golden-brown with glowing blue highlights in her sides of her fringe (later white)
- Skin Tone/Pigmentation
- Olive/Tan
- Height
- 175cm / 5ft 7
- Weight
- 61kg
She is terribly naive and easily manipulated but not as predictable as she first appears which gives her a very slight advantage.
Her undying belief in hope and a brighter future is both a strength and fault of hers, not willing to give up or give in to what others say is impossible or stupid to try or meddle with.
Highly people/others-focused, she draws her own inspiration, determination, and willpower from the pain of their past scars, taking it on as her personal duty to help change in order to stop others from falling into the same fate...
Most people think she's an idiot for trying, (taking every opportunity to remind her) but in the end, "Realist may be right, however, it's the optimists who change the world..." and she believes this with all of her heart...
Appearance
Facial Features
Round face, big blue, innocent or unsuspecting eyes (slight eastern squint), average nose, big toothed grin with small stretched lips
Identifying Characteristics
Bright blue eyes
Big smile, closed eyes and titled head
Glowing blue hair streaks
(later) white hair
Physical quirks
Extreme hand eye coordination and depth perception
Apparel & Accessories
Casual: Green tee with orange puff sleeves and orange star on front (logo of her favourite brand), Blue sleeveless hoodie, black and purple stripped fingerless gloves, army green cargo pants, white and blue sneakers with mismatched socks. Slim blue holo. Red, green and silver computer-chip necklace on a oxidizing wire cord
Academy Uniform: White and red thigh length coat, white neat pants, white and red leather boots, blue and gold bust length shoulder jacket with the "Our Swords hold the Sky" Academy logo above heart and on shoulder badges.
Agency Uniform: High ranked Solider grade uniform (Red and black thigh coat, White pants, black boots)
NightSilver: Black and blue accented body suit | KnightSphere (Light-weight armour. White and blue in battle mode - changing camo for sniper/scout mode)
Dead Lands attire: scrappy patchwork of collected or found cloths (faded creams, yellow, green, brown and grey)
Shadow Striker Mech Suit: Black, white red and blue body suit
Rebel attire: Black, mid way up jacket hoodie, grey thigh length stretchy tee, black leggings, black boots
Specialized Equipment
Dread-Hunter Sniper - NightSilver
Special abilities
Extreme hand eye coordination and long range weapon accuracy - as well as her stupidly positive idealism
Mentality
Personal history
Glynn's parents were killed when she was 3. They lived in Area 4, close to the southern border of Area 8 (the Western-Borderlands) on the grounded continent of Sepharn. Her and her sister were taken in by close family friends, Ryan and Jess Hawks and raised by them on the outskirts of the Capital in the Skyros. Glynn grew up with suppressed memories of the events of her early childhood and was mostly a cheerful and a bit of a dreamer, (however, her baby sister, Conna, was always quiet and appeared closed off towards others) Glynn met a strange clock maker who owned an antique shop down the street from their home when she was 5 and he became some what a bizarre uncle of hers who filled her head full of idealistic notions and ideas. He taught her to look at the world through a 'different sort of lens' as he would put it... This was a perspective she would carry with her the rest of her life.
She attended Highloft Mainstream from the ages of 5-15 which provided her main education. She met her best friend in their communications class in pre-grade 1; Jozanine Warwick (nickname, Zani). They stayed close up until they were assigned different classes at the Academy the year they turned 16.
She met Andrew Phoenix and Alexi Martins during their time at the academy and became very close, pretty much replacing Zani due to their separate classes, studies and after school study commitment time.
Glynn (alongside Andrew, Alexi, Conna and two others) was selected to be a part of the experimental Hunter team, NightSilver, in ASD-Year 318, and was moved to the Groundlands (the Sepharn continent), Area 4 - Gatrona Military HQ for further training. As per regulations, Glynn was unable to tell Zani much about the operations she was to take part of and thus they slowly grew out of contact and lost touch as the year progressed.
The team became officially announced in the ASD-year 319. They then took on the new Hunter team, NightWolf six months later to train them.
The tragedy at Tanrath destroyed much of the life Glynn knew. Alexi was killed. A month later, Phase 1 of a much bigger game took place and Glynn and Conna fled the Capital. 6 months later, they set up a semi functioning base out in the Dead Lands and met Cahira. The Shadow Strikers were formed in 321 and operations for pre-Phase 2 were put into place.
Glynn starts a war...3 years later, she helps end it.
Education
|Age 5-15: Formal education at one the Capitals small 'City Edge' schools, Highloft Mainstream - Studied the practical basics of mathematics, communication and language, science and technology, fire-arm use and hand-to-hand combat.
*Overall scores were average except for a high accuracy in hit rate for ranged weapons.
|Mathematics - Below Average |Communication & Language - Above Average |Science & Technology - Average |Fire-Arm (short range) - High |Physical Education - Average
|Age 15: Accepted into the Capital Academy of Military Training and Technological Advancement (aka: The Academy)
Initial Class Placement Test Results: Rank A (Class A1)
*Overall CPT Results came out average except for ranged weapon accuracy which ranked very high performance.
Age 16:
Qualified for the Mid Year Tournaments - graded overall results to be compatible for the Dread Hunter team; NightSilver
*The next 6 months covered extensive on-site training withing the six member team of Dread Hunters. Glynn was assigned the teams Sniper.
In ASD-Year 320, the team was officially announced and deployed to monitor and protect the Western-Borderlands effective immediately.
Employment
In ASD-Year 319, the team was officially announced and deployed to monitor and protect the Western-Borderlands effective immediately.
Glynn was the teams sniper and scout.
A year and a half later, the team was disbanded.
Current: Rouge
Accomplishments & Achievements
Current holder of the highest hit rate and accuracy for long ranged weapons in the Academy records.
Failures & Embarrassments
many...lol
Mental Trauma
Loss of family at a young age created an instability in her perception of the family unit and interaction with others on a personal level.
Intellectual Characteristics
Has a perceptive nature and is always looking to understand how things are made or work.
Morality & Philosophy
Christian based morals
High value on life and a strong sense of overall justice when it comes to people and how they are treated.
Known Languages
- Altrani (spoken and written)
- GroundLander (written)
Personality
Motivation
Highly people/others focused, she draws her own inspiration, determination and willpower from the pain of their past scars, taking it on as her personal duty to help change in order to stop others from falling into the same fate...
Quotes & Catchphrases
"Whoops"
"I believe we can do it..."
"The realists may be right, but it's the optimists that change the world in the end..."
“Sometimes our worlds need to fall apart around us so that our eyes can be opened to what we already had before us…”
Savvies & Ineptitudes
Savvy in digital design, sketching and design
Known as the 'sniper Queen'
Ineptitude at a lot of everything else...
Likes & Dislikes
Likes:
People
The colour blue (especally the metallic version of the mid tone blue pallette - eg azure, deep sky blue & bleu de France)
Hot and spicy curries, spicy bean buns, & any spicy food for that matter...(fav is Mel's Nana's 'Noma desert spice pot')
Any animal she finds (no matter what it may be, how dangerous it might be or it's horrific it's appearance may seem...) - fav is the fabled 'Owl of the South' (which she saw once in a children's holo story
Cogs, antiques and anything that ticks (especially loves pulling them apart, learning how they work and getting them working again)
Drawing & Photography
Dislikes:
Arguments
Losing friends to stupid things like said arguments
Sweets
People hurting animals
Mathematics and anything to do with numbers
Virtues & Personality perks
Her friendly, optimistic and welcoming personalty
A natural peace seeker
Vices & Personality flaws
Going in head first to very dangerous situations without a plan or thinking ahead...
Her full on belief in her abilities when it comes to interacting/befriending with people, especially dangerous ones...
Personality Quirks
Her personality
Hygiene
Questionable sometimes...
A rather 'messy' person, has her own ideas about organisation and a tidy room...
The major events and journals in Glynn's history, from the beginning to today.
The list of amazing people following the adventures of Glynn.
Social
Current Residence
Dead Lands SS Base
Contacts & Relations
Now severed all contact with the outside world...
Partnered with the Dread Queen Cahira.
Affiliated with the General (Phoenix II) & the former Red Jackal Willum Phoenix.
Previous connections to the AD&DP & the Agency through NightSilver and the KnightSphere Project (Conna)
Honorary & Occupational Titles
Miss Eveayn
Dread-Hunter
Sniper
Sniper Queen
Shadow Striker
Wealth & Financial state
Currently none...
Family Ties
Father: (deceased)
Mother: (deceased)
Sister: Conna Eveayn
(unknown) Cousin: Davan Eveayn
Aunt: (deceased)
Social Aptitude
Extroverted, loves people and being around people and doing stuff with people and organizing to get poeple together....
Mannerisms
Appears ditsy and clumsy most of the time but actually very nimble - bumps into things and apologizes
Tilts head, closes eyes to smile
Tilts head when confused or trying to understand something or if an interesting point has been raised (then frowns)
Parted lips, breaths through her mouth
Smiles a lot
Bounces and waves hands when excited
Hops when happy
Hobbies & Pets
Sketching, Designing, Digital Design, Photography
Speech
Mumbles a lot and is soft voiced most of the time but loud when excited or finds something amusing
Picks up accents when around others, mainly has a slight GroundLander accent