Tall and bulky, somewhat immature response, over compensates intelligence with jargon, focuses on their main duty fiercely, does not concern themself with other fleshy issues (social etc.).
I was created in a monastery, by the military’s scientists, under the request of the city’s authority. So that I would assist the priests, in helping reap the spirits safely to the afterlife. I was to assist in battles, where it would be hard to keep track of the fallen, stop their bodies being turned etc.
- Date of Birth
- !9th of (November) 1990
- Gender
- "Male"
- Eyes
- Bright Light Blue
- Hair
- None
- Skin Tone/Pigmentation
- Metal Dull Grey Blue hue
- Height
- 6.5ft
- Weight
- 302 pounds/ 21.5 stone/ 137kg
Appearance
Physical Description
Tall, Bulky, looks stronger than they are.
Body Features
Looks a bit banged up, metallic sheen has faded.
Facial Features
"Iron Giant" bulky face, tattoo on the centre top of their head.
Identifying Characteristics
Energy coloured light blue eyes, tattoo on head, "Iron Man Arc Reactor" in centre chest, Right shoulder has small outlet for cooling, releasing steam pressure.
Physical quirks
A little slow when moving whilst completing daily tasks, sometimes a little gruff rusty sound emits when joints move. Right shoulder has small outlet for cooling, releasing steam pressure.
Apparel & Accessories
Wears armour plating, which fuses to the body, and over the body, wears deep blue robes, thin but tough material (as no issue with temperature generally), so can see the body shape through it and "reactor" in the chest perfectly well, has a hole in the robes on the right shoulder to give space to the steam outlet.
Specialized Equipment
"Lily" Sickle weapon transforms (Ruby's Scythe from RWBY) mechanically into "Mum" (Chrysanthemum) Scythe.
Special abilities
Looks awake whilst "resting".
Mentality
Personal history
I was made with the programmed age of 25 human years.
My early memories from becoming active have been of scholarly learning, reaping the dead, combat in battle, mainly in defence with doing my duty in active hostile areas.
I found that I became super smart compared to my teachers, and find anything that does not relate to my areas of expertise to be boring and unnecessary, however on I was to learn, assist the dead, and repeat.
I also received an engraving, on my head that was to be my focus for my abilities, it was filled with colour, that held magical properties, and set as hard as my metal exterior. The old priest Logoth said the passage to activate it, and then taught the verbal passage to me as well.
It tattoo ceremony, also created an unusual surprise (a surprise for me anyhow).
This is an age old tradition, but I do not think it has been well thought out, as it was before the monastery had Warforged, so it doesn’t work well with our build, yet it is still the tradition.
I then left the monastery, and decided that to search for the recent, and long past dead, that gaining a trade would be useful, I began my time as a Cartographer, where-by I would map out the lost graves, and make records that would be kept at the local libraries and temples. People pay for finding people, and my ability to perform ceremonies for many types of cultures is popular along travels as well.
My only enemy is of those who do not leave the dead, dead, interfere where they should not, desecrate remains, that brings my wrath, I am unsure if it is because of my purpose or because it matters to me, it does not really matter.
I desire to travel the world, document it though my mapping, whilst I continue my duty.
My reason for continuing on is because I have my destined purpose that I was built for, however I am curious and nervous if there are also other things I will learn skills to equally master at, in the world.
Education
Read every book at The Gateway, recieved all my education there and from the other priests, as well as Scythe training, and going out on light tasks to gain hands on experience.
Employment
I make maps, normally of lost sites as "Missing Person's" as a note for myself, but also so that relatives etc. can go there to collect belongings, make their peace etc. or at least know the whereabouts, to ease worrying, my map designs seem to get more interest than the actual content that they contain.
Accomplishments & Achievements
Became adapt in Scythe specialised training.
Received spirit linked to tattoo, which was the "final step" in completing Grave Cleric (Grim Reaping training) and be able to head off on my own.
Failures & Embarrassments
None yet.
Mental Trauma
None yet.
Intellectual Characteristics
Warforged Quirks:
You analyze-out loud-the potential threat posed by every creature you meet.
You don't know how to filter your feelings and are prone to dramatic emotional outbursts.
You often misread emotional cues.
I’ve read every book in the world’s greatest libraries—or I like to boast that I have.
I . . . speak . . . slowly . . . when talking . . . to idiots, . . . which . . . almost . . . everyone . . . is . . . compared . . .to me.
I use jargon that I honestly do not understand the meaning of myself, but never let on.
I will protect the sanctity of the deceased.
I’ve been searching my whole life for the answer to a certain question.
-I overlook obvious solutions in favor of complicated ones.
I can’t keep a secret to save my life, or anyone else’s.
Morality & Philosophy
Believes in balance, and that their is a duty to uphold the balance, and from that derives the understanding of "Law", and so if there is a location with a law/ code that does not first go against death's balance, then they will act accordingly to that law.
Most sentient creatures, well probably ALL said creatures, make the world more complicated than it needs to be constantly.
person.sexuality
N/A
person.gender_identity
Body of a male as a representation of the character Kharon from old stories, and accepts He/ Him, but doesn't feel defined by gender, and uses They/ Them.
Taboos
None that has been become aware of as of yet.
Known Languages
Common,
Celestial,
Abyssal,
Infernal
Personality
Motivation
To provide the world with the duties for those that died, respectively given to all.
Quotes & Catchphrases
None known yet.
Savvies & Ineptitudes
None known yet.
Likes & Dislikes
Likes to be smarter than everyone else.
Hates being "showed up"
Dislikes fleshy creatures slowing tasks down with their eating, and washing etc.
Virtues & Personality perks
Will be a good listener, and if needed advice, will not beat about the bush. There is never BS in that manner.
Vices & Personality flaws
Secretly has the impulse to try on wigs and hats.
Will make an excuse to split from the group, to return back to a shop if known to have any
Personality Quirks
Will give a percentage of threat from every creature they meet.
Hygiene
Buffs metal when needed.
Social
Birthplace
The Gateway, Manather
Current Residence
The Gateway, Manather
Contacts & Relations
Messenger GR-10.70/20 'she, her/ they, them' sibling, Lawful Good, makes carvings of spirits that have moved on, reserved, always doing something creative with her hands even without realsing.
Cropper GR-1.85/20 'he, him',sibling, Chaotic Good, in his spare time, goes to inns and listens to bard's tell historic (and over exaggerated tales), tries to tell jokes. His laugh is still incorrect and sounds awful.
Drenon - Old priest, Dwarf, Lawful Good, In charge of the monastery,
When happy (angry), he clicks his tongue, I know this because when he clicked his tongue and I asked if he was happy, he said yes.
Logoth - Old priest, Tabaxi, performed tattoo ceremony, Lawful Good, Withdrawn, only cares about Religious lore, and writing.
Stella L'Asharp - Middle aged Dragonborn Red, Lawful Good, Specialised Trainer of Scythe Combat, from a long family of Scythe trainers of the monastery. Very disciplined in her emotions, eyes shine when enjoying a good fight.
Stitch, linked benign spirit, human male.
Honorary & Occupational Titles
Grim Reaper aka Grave Cleric
Wealth & Financial state
Low end.
Family Ties
N/A technically.
Religious Views
Believes and follows Hades, that other than bringing the undead back to their correct place, their is no judgement to be given as that's for the 3 judges to do to the soul.
Social Aptitude
Terrible, bad at communication cues.
Typically any angry ticks will be thought of as "happy" and that they like me.
Mannerisms
Rather energetic in hand mannerisms and posture.
Hobbies & Pets
N/A Pet at the moment.
Map making, wearing wigs and hats.
Speech
A little condescending, but also jovial, Tends to be immature and dramatic when receiving inadequate responses, "Ya think?!" "Rigghhhhtt" "Well no Bob, I didn't think at all to look in a stable when looking for a horse to rent, I'd thought i'd run across the hills and valleys...".
Social
Birthplace
The Gateway, Manather
Current Residence
The Gateway, Manather
Contacts & Relations
Messenger GR-10.70/20 'she, her/ they, them' sibling, Lawful Good, makes carvings of spirits that have moved on, reserved, always doing something creative with her hands even without realsing.
Cropper GR-1.85/20 'he, him',sibling, Chaotic Good, in his spare time, goes to inns and listens to bard's tell historic (and over exaggerated tales), tries to tell jokes. His laugh is still incorrect and sounds awful.
Drenon - Old priest, Dwarf, Lawful Good, In charge of the monastery,
When happy (angry), he clicks his tongue, I know this because when he clicked his tongue and I asked if he was happy, he said yes.
Logoth - Old priest, Tabaxi, performed tattoo ceremony, Lawful Good, Withdrawn, only cares about Religious lore, and writing.
Stella L'Asharp - Middle aged Dragonborn Red, Lawful Good, Specialised Trainer of Scythe Combat, from a long family of Scythe trainers of the monastery. Very disciplined in her emotions, eyes shine when enjoying a good fight.
Stitch, linked benign spirit, human male.
Honorary & Occupational Titles
Grim Reaper aka Grave Cleric
Wealth & Financial state
Low end.
Family Ties
N/A technically.
Religious Views
Believes and follows Hades, that other than bringing the undead back to their correct place, their is no judgement to be given as that's for the 3 judges to do to the soul.
Social Aptitude
Terrible, bad at communication cues.
Typically any angry ticks will be thought of as "happy" and that they like me.
Mannerisms
Rather energetic in hand mannerisms and posture.
Hobbies & Pets
N/A Pet at the moment.
Map making, wearing wigs and hats.
Speech
A little condescending, but also jovial, Tends to be immature and dramatic when receiving inadequate responses, "Ya think?!" "Rigghhhhtt" "Well no Bob, I didn't think at all to look in a stable when looking for a horse to rent, I'd thought i'd run across the hills and valleys...".