Reclusive elf subjected to alchemical experiments as a form of "accelerated evolution" to enhance his physical capabilities. He is highly respectful of the natural world and distrustful of civilisation, especially scholars.
- Gender
- Male
- Eyes
- Green
- Hair
- Brown, dreadlocks with shaved sides
- Skin Tone/Pigmentation
- Tanned
- Height
- 5'6"
- Weight
- 142lbs
Appearance
Physical Description
Drasa's body is lean but fairly muscular, making him quite agile and well-built for endurance. He is not as strong as he is fast or tough, but is still strong for an elf. Years of self-reliance have forced him to stay in good shape, and there is no denying that he is.
Body Features
As a result of one of Drasa's mutations, his skin can gradually change colours. Most of the time, it has a palette of mottled dark greens and browns, making him difficult to spot in woodland environments. As he travels to different environments, though, it may become sandy, rocklike, or just his natural, somewhat tanned tone.
Facial Features
Drasa's face is, like most elves', angular, narrow, and gaunt. He has no moustache or beard, and his brown eyebrows are thin and straight. So far, he has no scars.
Identifying Characteristics
Drasa has no facial or bodily piercings. He does have two tattoos on his back, arced slightly and sized so there seems to be room for around three more on that line. Each tattoo represents a century he has lived through; the image is a metaphor for what he considers to be that century's defining moment for him. Like many of his kind, his first tattoo is a tree in blossom, symbolising his coming of age. The second, though, is a serpent, a symbol with far more negative implications.
Physical quirks
Drasa is right-handed. He acts in a way which most civilised people find strange - he has a very hunched posture despite his relative youth, often uses furniture such as tables and chairs incorrectly (apparently on purpose, since he must have seen others using them properly), and sometimes even running on all fours.
Apparel & Accessories
Drasa tends to wear darker tones ranging from muddy yellow through to dark shades of brown. This, he covers with whatever armour he is wearing at that time. Both armour and clothing will usually be very worn as he has the materials to repair them rarely and replace them even more so. His hair is adorned with a variety of coloured beads.
Mentality
Personal history
Drasamir áen Kama ("Drasa") was a wood elf hunter of a noble warrior clan. Kidnapped by a mysterious alchemist, he was used as a test subject for strange mutations that caused him to develop a number of predatory traits, but at the loss of a degree of self-control. It was as a result of these mutations, which his captor had greatly underestimated, that he was able to escape. After a period of isolation, he re-established contact with his clan, hoping to gather help in his plot to take vengeance on the one who had captured him. However, to his shock, his old clan had a number of the same mutations as he had been subjected to. It took little investigation to discover not only had they accepted them willingly, they had actually paid for them. Disgusted, he abandoned the clan immediately, fleeing to other regions of the world to plot revenge, not only against the vile alchemist who had poisoned his people, but also against those of his people who had brought shame upon them all by accepting them. Surviving alone was tough, and it took far more cooperation with society than Drasa was used to, but begrudgingly he found his new abilities to be useful towards that end. He now seeks to develop his skills in order to destroy his old clan and the one that corrupted it.
Education
Drasa has had no formal education, but he has been taught the skills necessary to survive in the forest, such as foraging, hiding, and clambering among the treetops, as well as how to wield both swords and bows. He learnt most of what he knows from his parents; non-elves tend to assume it was his father that taught him about swords and his mother about berries, but in reality the opposite is true.
Employment
Drasa has no consistent job. His work involves hunting and foraging for food, acquiring materials to build and repair his home, and tanning and sewing hides for his clothes. He also occasionally makes visits to civilised areas to trade with those who live there, but he almost never sells for money, and tries to spend it on the same outing if he can, as it has little use in the wild.
Personality
Motivation
Drasa desires two things above all else.. Firstly, he wants the death of the alchemist that captured and mutated him, and sold further mutations to his clan. Secondly, he wishes to purge his clan of all those who bought those mutations, so the shame of their actions can never again see the light of day.
The major events and journals in Drasamir's history, from the beginning to today.
The list of amazing people following the adventures of Drasamir.
Social
Birthplace
Western regions of the Flowing Forest
Current Residence
Riverway Tavern, Sildurslate
Social Aptitude
Drasa has no care for proper manners, except among his own people. He tends towards a defensive, hostile stance in an effort to scare off anyone who would try to trick or take advantage of him. He is especially distrustful of anyone who seems overly polite as this suggests to him that they may be trying to manipulate him, especially if they are prematurely friendly. Among elves, however, his etiquette is impeccable, and he makes an effort to be as approachable as possible.