Raven/ Robin Locke | World Anvil

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Raven/ Robin Locke
Slamazon

Raven Locke/ Robin Locke

Refresh: 3
Fate points: 3 x

HIgh Concept
Trouble
Aspect
I make this look easy.
Aspect
Aspect

Skills

4dF+4 Great
Fight
4dF+3 Good
Athletics , Physique
4dF+2 Fair
Will , Rapport , Investigate
4dF+1 Average
Stealth , Notice , Resources , Deceive

Stunts

Power

Powerhouse: You’re inhumanly strong and tough. As long as you’re using brute strength, you get a +4 to Physique rolls and a +2 to Fight rolls. You also get Armor:4 against physical attacks like punches, stabs, gunshots, and getting thrown through buildings.  

Power Theme:

Super-Form

You’ll be ready for action as soon as your transformation sequence finishes up.   Basic Super-Form: Your power isn’t always active; instead, you need to take a moment before battle to change form. You might grow a shell of metal around your body, or charge up with cosmic energy, or just turn big and green. Converting to your super-form requires an action, but while you’re not super it’s impossible for anyone or anything to detect that you have a power at all.

POWER BREAKDOWN

Super Strength

      You are a powerhouse, a wall of muscle, an unstoppable force. Are you strong? Listen, bud…you really are.   Basic Super Strength: You gain +2 to Physique in all situations that require pure strength.   Enhancements Master Super Strength: There’s strong, and then there’s you. Gain an additional +2 bonus to Physique in situations requiring pure strength.  

Natural Weapon

    You come pre-armed for everyone’s inconvenience.   Basic Natural Weapon: You have some sort of built-in weaponry, whether it be claws or crackling energy that surrounds your fists. You gain +2 to Fight while brawling unarmed in close quarters.    

Super Toughness

It’s not that you’re too strong to show that you’re hurt, or that you recover especially well from being hurt. It’s that you just don’t get hurt.   Basic Super Toughness: You gain Armor:2 against any purely physical damage.  

Enhancements

Implacable: The best defense it not even noticing that someone is attacking you. You gain Armor:4 against physical damage.

Special Effects:

Area Attack, Forced Movement, Inflict Condition, Physical Recovery

Drawback:

Often Arguing with Yourself.  

Collateral Damage Effect

: When you choose to inflict collateral damage, you can choose one of the following: take out a nameless NPC (or more than one, if you use Area Attack), inflict a moderate physical consequence on a named NPC, attack all targets in a zone at full strength, or ignore a physical attack entirely. This effect likely occurs because you’re smashing things or because the area around you gets damaged as you shrug the attack off.

Stress and Injury

Physical Stress
Mental Stress

Campaign & Party

Played by
Tonya16

The major events and journals in Raven/ Robin's history, from the beginning to today.

The list of amazing people following the adventures of Raven/ Robin.

Played by
Tonya16