Session 24: Bargain Hunters Report
General Summary
- The Order of the Freeheartreturn to visit Twin Town Guild Council
- Paymaster Glointook the group through to the council
- Debate final contract
- add ammendment to allow the group to pay half now for items
- group only liable for damages if they do not complete quest
- Guild then presented the items they have available for the group to buy
- Poppy Quickfoot takes
- Ring of Bartering
- Merchant's Coin
- Staff of Verdant Growth
- Artisan's Gloves
- Finnegan Tidesworn
- Dwarven Bracers of Strength
- Valen Moonshadow
- Herbalist's Satchel
- Aidan Brightspark
- Amulet of Nature’s Grace
- Pickaxe of Burrowing
- Whistlestick
- Toolbelt of Dexterity -Asked about any other help they could gather
- went to see Lord Chancellor Jessop
- he has sent some brothers to go check on the cultists camp in the woods after the group defeated them
- Valen Moonshadowpersuaded him to send a couple of the brotherhood with them to liberate the mines. They will not take part in violence.
- Jessop blessed the group (they all have inspiration
- headed to The Gilded Pickaxe for the evening
- will meet up with Vex tomorrow
- TOdo
- signal to goblin
- gather resources
- make plan
- meet @lord
AH, i am not sure i quite understood your request, errrrm. I do have this!
Councilor | Item | Description | Flavor Text | Price | Availability |
---|---|---|---|---|---|
Doran Ironfoot | Dwarven Forge Hammer | This warhammer is exceptionally balanced and grants a +1 to attack and damage rolls. Additionally, it has a chance (1d6 on a roll of 6) to inflict 1d4 fire damage. | Forged in the heart of Durak-Tor (the Dragon's Maw), a dwarven volcano known to humans as Mount Ignis, this hammer still retains the heat of its creation. | 500gp | One-Off |
Shield of Resilience | A sturdy shield that grants a +1 bonus to AC. Once per short rest, the user can activate it to gain temporary hit points equal to their level + their Con modifier. | Crafted from the finest dwarven steel, this shield can withstand the fiercest blows. | 500gp | One-Off | |
Dwarven Bracers of Strength | These bracers grant a +1 bonus to Strength-based attack and damage rolls. Once per day, the wearer can gain advantage on a Strength check or saving throw. | Worn by dwarven warriors of old, these bracers carry the strength of the mountains. | 600gp | One-Off | |
Elara Swiftwind | Cloak of Elvenkind | While you wear this cloak with its hood up, Wisdom (Perception) checks made to see you have disadvantage, and you have advantage on Dexterity (Stealth) checks made to hide, as the cloak's color shifts to camouflage you. | Woven from the finest silks of the Aeloria Forest, this cloak allows the wearer to blend seamlessly into the shadows. | 800gp | One-Off |
Ring of Bartering | This ring grants the wearer advantage on Charisma (Persuasion) checks. Once per long rest, the wearer can use it to cast suggestion (DC 13) for bartering. | This ring, set with a gleaming emerald, is said to have belonged to the legendary half-elf merchant Darion Goldtongue from Laandaaan, who could charm any buyer. | 450gp | One-Off | |
Merchant's Coin | A magical coin that grants the wearer advantage on Charisma (Deception) checks. Once per long rest, the wearer can cast detect thoughts. | This seemingly ordinary coin always lands in favor of the flipper, a secret tool of the most cunning merchants. | 350gp | One-Off | |
Thaddeus Greenfield | Herbalist's Satchel | A satchel with 3 doses of a potion that heals 2d8+4 HP, and 2 doses of an antitoxin granting advantage on saving throws against poison for 1 hour. | Filled with rare herbs and remedies, this satchel is a treasure trove of healing. | 150gp | 3 in stock |
Staff of Verdant Growth | This staff grants a +1 bonus to attack and damage rolls. It has 3 charges to cast entangle (1), barkskin (2), or plant growth (3). Regains 1d3 charges at dawn. | Carved from living green vines that remain ever-flexible, this staff pulses with the life force of the forest. | 1,250gp | One-Off | |
Amulet of Nature’s Grace | This amulet grants a +1 bonus to Wisdom (Nature) checks. Once per day, the wearer can cast goodberry, and the berries heal 2 HP each instead of 1. | This amulet, shaped like a leaf, connects its wearer to the nurturing power of nature. | 250gp | 3 in stock | |
Marbella Stonegrip | Miner's Lamp of True Sight | This lantern emits bright light in a 30-ft radius and dim light for another 30 ft. It reveals hidden or invisible creatures, items and doors in bright light. | Forged from rare metals, this lamp pierces through the darkest shadows to reveal hidden truths. | 1,000gp | One-Off |
Pickaxe of Burrowing | A pickaxe that grants a +1 bonus to attack and damage rolls. It can cast mold earth at will. Once per long rest, it can cast passwall. | This enchanted pickaxe makes light work of the toughest stone, creating paths where none existed. | 850gp | One-Off | |
Goggles of Night | These goggles grant the wearer darkvision out to a range of 60 ft. If the wearer already has darkvision, the range increases by an additional 60 ft. | Crafted by master dwarven engineers, these goggles allow the wearer to see clearly in the darkest of depths. | 1,150gp | 2 in stock | |
Cedric Lightfoot | Artisan's Gloves | These gloves grant proficiency in one set of artisan's tools of the wearer’s choice and advantage on ability checks made using those tools. | These finely made gloves fit perfectly, enhancing the wearer's skill with their chosen tools. | 100gp | 2 in stock |
Halfling's Lucky Charm | A charm that grants the wearer the Lucky feat (three luck points, refreshed after a long rest). | This small charm, often carried by halfling adventurers, seems to turn the tide of fortune in the wearer’s favor. | 3,550gp | One-Off | |
Toolbelt of Dexterity | This toolbelt grants a +1 bonus to Dexterity checks and saving throws. Once per short rest, the wearer can reroll a failed Dexterity-based skill check. | This well-worn toolbelt has many pockets and compartments, each perfectly suited to its task. | 300gp | One-Off |
Character(s) interacted with
Created Content
Dwarven Bracers of Strength, Ring of Bartering, Merchant's Coin, Herbalist's Satchel, Staff of Verdant Growth, Amulet of Nature’s Grace, Pickaxe of Burrowing, Artisan's Gloves, Toolbelt of Dexterity,