Session 15: Arrival at Coldhaven Report Report | World Anvil | World Anvil

Session 15: Arrival at Coldhaven Report

Rewards Granted

The players each receive 500 xp for excellent roleplaying.   The players also received some magical trinkets as gifts from Aubreck:

Defensive Fire Poker Wondrous item, uncommon (requires attunement; cost 150 gp) One thing that’s very common in noble residences are fireplaces, and the wealthy tend to keep a lot of tools nearby to fuss with and manage the flames within as they burn. Due to the cutthroat nature of politics among nobles, sometimes these humble implements are snatched up to defend against an attack—or perform one. This fire poker can be used as an improvised melee weapon that deals 1d4 bludgeoning damage. You can use an action to grasp its handle and speak its command word (OBERON) to subtly shift the poker’s weight distribution. The fire poker becomes a martial melee weapon that deals 1d6 bludgeoning damage and has the Finesse property. Damage dealt with the fire poker is not magical damage. Alternatively, you can speak a second command word (PHOENIX) to burn out the item’s power and transform it into a rapier that lasts for a minute before rusting away to nothing. Damage dealt with the rapier is not magical damage.
Guardian Glassware Wondrous item, common (cost 100 gp) Alcohol (particularly fine alcohol) is found at almost every nobleman’s meal, and the discerning aristocrat has the twin problems of poison and undesirable temperatures to contend with. Guardian Glassware solves both of these problems. Each piece is enchanted to serve a specific type of alcohol. Any liquid you pour inside it remains at the desired temperature for the intended beverage and changes color to a vibrant, sickly green when the liquid is poisoned. The glassware does not detect substances that are not poisonous on their own (and require a second substance to activate) or substances you are allergic to. Alternatively, you can speak a command word (LEDARIEL) to instantly neutralize any one poison in the glass. The glassware loses its enchantment and becomes a mundane item.
Pen of Immaculate Correspondence Wondrous item, common (cost 75 gp) These ordinary-looking quill pens exert very subtle control over a writer’s mind and muscle movement, cleaning up penmanship and giving them a much better chance of writing without errors. Each can only provide its corrective benefits with a single language. You can still make mistakes on purpose if you desire (perhaps as part of a code). The pen also never runs out of ink for writing. When you use a pen of immaculate correspondence, roll a d20 once per page. On any roll other than a 1, it gently and subtly corrects any errors in your penmanship, spelling, and diction. On a 1, something may slip by on that page. Alternatively, you can speak its command word (MEGARIEL) to have the pen dictate a single document of no more than 500 words. The pen animates and transcribes the words spoken to it flawlessly, with perfect penmanship and no errors. The pen then loses its enchantment and becomes a mundane item.
Private Candle Wondrous item, uncommon (cost 150 gp) When you light this ordinary-looking white wax candle it sheds bright light in a 5-foot radius and dim light for an additional 5 feet. Within the range of the bright light cast by the candle, sound is normal. In the dim light, it is muffled, and a creature in the dim light has disadvantage on Wisdom (Perception) checks made to hear noise from within the bright light. Beyond the dim light no sound escapes. Outside sounds enter the radius of the candle unimpeded. Once lit, the candle lasts for up to 10 minutes or until its flame is extinguished.
Security Seals Wondrous item, common or uncommon (cost 65 gp for the magic signet ring, plus 1 gp in wax per letter for level 1, 60 gp per letter for level 2, or 80 gp per letter for level 3) These rings look just like ordinary signet rings with wax that comes in a variety of colors. Some nobles use different colors to indicate different levels of security or different command words, but most pick something that matches their house colors. • Level 1: When you press the signet ring to make a wax seal and speak the command word, the wax becomes enchanted. If a creature breaks or removes the seal without speaking the command word (APOLLOS), it begins emitting an earsplitting shriek that can be clearly heard up to 300 feet away and does not stop until the wax is completely destroyed (burned, dissolved, etc.) or the command word is spoken. • Level 2: Instead of shrieking when tampered with the seal incinerates the correspondence, dealing 2d4 fire damage to the paper and any creature in contact with it. • Level 3: Instead of shrieking when tampered with the seal explodes, dealing 2d8 fire damage to the paper and any creature and objects within 5 feet of it (no saving throw). In addition, if you are on the same plane as the seal, you receive a telepathic warning that your correspondence has been tampered with. Alternatively, you can use an action to remove the signet ring and crush it underfoot. Doing so immediately causes all sealed correspondence created with the ring to combust as if a level 2 seal had been broken. The signet ring loses its enchantment and becomes a mundane item.

Character(s) interacted with

Bookstore owner: Julius Flumen Magic Shop Owner: Ezra Dru'Guu Jewelry Shop Owner: Nelly Priest of Sola: High Sunfather Cenius

Created Content

Magic Store: Spider's Crest Curios Jewelry Shop: Nelly's Necklaces The Laughing Goblet tavern in Driftwood Row

Campaign
The Widening Gyre
Protagonists

Yarpen Zigren

Yarpen Ziggy Zigrin is a 68 year old Male Dwarf and a level 11 Cleric.

Timoo Timbertown

Timoo Timbertown is a 34 year old Male Gnome and a level 12 Bard 5, Gnome Artificer 7.

Theo Bumblebrook

Theo Bumblebrook is a 24 year old Male Halfling and a level 6 Rogue 1/Spellthief 5.

Tarin

Tarin is a 17 year old Female Human and a level 10 Wizard (Transmutation).

Narrassah of the Twirling Spear

Narrassah is a 25 year old Female Kettine and a level 12 Scout 11/Barbarian 1.
Player Journals
Artificer's Lab Notebook: Timoo's Compact Cannons by Timoo
Artificer's Lab Notebook: Timoo's Joy Buzzer by Timoo
Report Date
27 Dec 2020
Primary Location
Coldhaven
Secondary Location
Svalshøm

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