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War of the Lance

A Dungeons & Dragons 5e game In the world of Krynn
351 AC | Full
A band of intrepid adventurous created in need to combat the dragon armies. Friends for years, these companions travel across Krynn to find lost knowledge, powerful artifacts, and gather the free peoples to their side to help aid them in the fight against the armies of darkness.

This story is told by

Maps

Maps

  • .Krynn (Fully Interactive, just click!)
    The magical world of Krynn, set in the age of despair
  • Haven
    Haven arose in Abanasinia from the ruins of an elven city that was destroyed in the Cataclysm. A number of human families built the city with the aid of the elves and set themselves up as the rulers. Many laws and privileges were created at the whim of the founders, and any person who wishes to have any say in the Lordcity of Haven, must be able to trace their lineage back somehow to the city founders. The mayor who governs the city is of foremost importance in being able to do this.   War of the Lance :   During the War of the Lance, rule of the city was taken by the Seeker priests, who set themselves up as the Council of Highseekers. The Seekers' headquarters was erected in Haven and they setup their own militia, using the mayor of that time as their puppet.   https://seanmacdonald.zenfolio.com/p534724919/h4FE66DF7#h4fe66df7
  • Solace
    On a major crossroads between the Lord city of Haven and the elven realm of Qualinesti in a wide, fertile valley in the heart of Abanasinia sits the town of Solace--perhaps the most unique town on the continent of Ansalon. With only a few exceptions, all the businesses and dwelling places of Solace are built among the branches of mighty vallenwood trees. The people of Solace are hale, hearty, and trustworthy folk who are generally open and polite to strangers, even in these strange times. In the shaded branches of the giant vallenwood trees, the townsfolk live in relative peace.   Solace has long been ruled by an elected mayor and town council. It is defended by a town watch who are led by a high sheriff. During the War of the Lance, it was initially under the heel of Hederick the High Theocrat, a high-ranking Seeker priest, and later it was taken over by the Red Dragonarmy.   A couple of well known structures lie in Solace, such as the Inn of the Last Home. The ruins of the Academy of Sorcery can also be found on the outskirts of Solace. The village is led by the Mayor of Solace and protected by the Sheriff of Solace.   Solace used to be a part of the Qualinesti elven realm. After a costly battle, the elves decided it was not worth to keep that area as it was far from their capital, The first settlement used to be frequently attacked by goblins, thus the inhabitants decided to build the houses in the branches of the gigantic Vallenwood trees in the area. Even though the goblin raids lessened, the city grew in the trees, until all except the forge and the stables were located above. The Inn of the Last Home is one of the most charismatic buildings, where the Heroes of the Lance started their adventure.   The city itself was severely damaged during The War of The Lance, when the Red Dragonarmy utilized their red dragons to burn most of the structures.   https://seanmacdonald.zenfolio.com/p534724919/h4FE66DF7#h4ff43f2d
Supporting Cast
  • Princess Alhana Starbreeze
    Alhana was known to have had long black hair, porcelain white skin, dark purple eyes, graceful, and to have appeared cold, aloof, and imperious when outsiders and other non-Silvanesti, first met her.
  • Derek Crownguard - Knight of the Rose
    Derek is vain, stubborn, dour, and brooding. With a no nonsense seriousness about him, he strictly and stubbornly follows the code. He has the stereotypical solamnic knights distaste for magic. He is confident that good would triumph over evil. Derek has brown to dark blonde hair, blue eyes, and the long, traditional, flowing mustaches common of the Knighthood.
  • Cleric of Paladine Elistan
    Elistan's life before becoming a Highseeker Priest is unknown. He ran the Seeker faith as fairly as he thought, and tried to stop the flow of atrocities that had started to plague his faithful. He had a white beard, thinning brown-gray hair, was thin and gaunt, and ice-blue eyes.
  • Fizban The Fabulous
    Fizban is a befuddled old wizard, though he can cast some incredible magics, when he remembers the words. He seems to appear out of no where to assist the party, then dissapear just as fast.
  • Gilthanas Kanan
    Gilthanas is an adventurer and a hero of not only his people, but the folk of Ansalon. He is described as being a handsome Qualinesti elf, who has blond hair and hazel eyes, and is both brave and charming.
  • Lark The Undying
    The incredibly flamboyant entity/merchant with the ability to hop between plans of existence. His eyes are entirely black, like the abyss itself. He has beautiful elven features, though he is no elf. He is known to change his appearance often. Lark is completely and utterly a mystery. All the party knows is that he is at least 2000 years old.
  • Solostaran Kanan Speaker of the Sun
    Solostaran had wise, aspen leaf green eyes, silver tinged golden hair, lean, and he was known to be tall for an elf. He was considered wise, fair, and slow to anger. Over his years as Speaker, he became set in his ways on how things should be, so some races viewed him as being callous or hardhearted.
  • Tanis Half-Elven
    Tanis is roughly six feet tall, wide-set, with tan skin, green eyes, and shoulder-length brownish-red hair that was streaked with silver in his later years. He wore a beard for most of his life, which matched his hair color .Tanis was known for his calm and steady-going nature as well as his honesty, rarely telling a lie.

Sessions Archive

16th Dec 2023

Balifor!

lets do this


5th Aug 2023

Port Balifor

The Inquisition traveling north in Balifor saved two individuals near Seahall Tower from a brash young black dragon. The two went by the names Kronn of the Thieves guild and Serinda of the Assassins guild. They both wished for aid in saving Port Balifor in their own way. The animosity between the two was intense. Seems Zerg of the assassins guild has taken his third of the guild and now aid the black dragon army, much to the surprise of the former assassins guild member Moordinand. New Info on hand they party made its way to Port Balifor. The city awaits, whos side will they take?, will they even save the city at all? or be thrown in prison. Either way, The Inquisition is here to fight.


2nd Jul 2023

Book 2 : Session 13 : The March North

1st Jul 2023

Book 2 : Session 12 : New Beginings

After defeating the threat of Cyan Bloodbane the Inquisition must now decide where to go and what to do. King Lorac chooses to pass away and will be buried in hope to bring new life to this lost land. After the burial Derek Crownguard will explain what state the world is in, where the dragon armies are, and any info the knights have access too.


16th Jul 2022

Book 2 : Session 11 : The Green Death

The party makes their way through the endless maze. Portals to separate deadly world are just a single door away. Take care Inquisition, for the nightmare drains all life and will away, no gods can save you here in this dark place. Will you finally free Lorac and yourselves from this unending nightmare of pain? or will you fall in darkness, alone, trapped for all time. Prepare yourself. The green Death awaits.


29th May 2022

Session 10 - The Capitol

After braving the long Nightmare forest of Silvanesti, The Inquisition finally arrives at the Once Beautiful capitol city of Silvanost. Amongst the Thousand White Towers lye Lorac, enthralled in his nightmare of the orb. Will the party save king Lorac and be released from this dream once and for all ? Or will they be doomed to wander for eternity.


13th May 2022

Session 9 : Book 2 : The Nightmare Continues

After freeing the strange being known as Waylorn Wyvernsbane, the party finds themselves at the basement of the White tower of lore. Waylorn, announcing that he was the creator of the Wyrm Slaying swords, giving the party the secret entrance to the Storm Giants Home Plane. Looking up at the stars he noticed the missing constellations of the Warrior and the Five headed Dragon. He bid the Inquisition farewell stating he had some work to do, then disappeared through thin air. The Capitol draws close! and the quest is nearing its end. Will the Inquisition escape this nightmare and free Lorac? or will they succumb to the land of Dreams.


7th May 2022

Session 8 : Book 2 : The White Tower

The Inquisition is steadily making ground in the nightmare realm of King Lorac's dream. With every step closer to the capital of Silvanost, lady Starbreeze grows fearful for her fathers safety. The party each seeing their own individual horrors' in the shadowed forest, they find themselves at the base of a massive white tower A tower that rumor has it, has a great evil sealed within.


29th Apr 2022

Session 7 : Book 2 : The Dark Forest

The party, along with The Silvanesti Princess and her Honor Guard of Solamnic Knights finally arrive at the borders of the Forest. Exhausted from a long and dangerous journey across the expansive Plains of Dust, they set up camp amounts the ruined Dark towers of the Black Stain. In the morning they awaken from what seems a strange memory, no one can recall the events except for a flash of bright green eyes. The dark forest lies before them, a strange wave of fear washes over the party. The mission of saving the Speaker of Stars, King Lorac of the Silvanesti Elves, has begun.


19th Dec 2021

Session 5 : Book 2 : The Basement and Beyond

After braving the shadow realm and pocketing their prize deck. The party ripped the tower of tears back into the material plane. Many notes and books explain much about the tower and its dark research. More interesting, is the secret entrance the basement, what will they find?


3rd Apr 2021

Session : 4, BOOK : 2, New Faces and Gold

The Inquisition feeling dazed, leave the strange land of the feywild. Making their way back to Tarsis to accept payment for a successful quest completion, they met are met by a strange sight. One week remains until the invasion by sea by the Blue dragon


21st Feb 2021

Session : 3, BOOK : 2, The Feywild

After investigating a strange field of flowers the party got caught in a slipstream of time, a ripple that transported them to the feywild. They now have to find the white druid Kielith if they have any hope of escape


18th Jan 2021

Session 2 : Book : 2 Tarsis

The parties heads for tarsis


19th Dec 2020

Session 1 : Book : 2 Tarsis

The Inquisition marches on Tarsis with a small group of the elite followers, looking for new lands to call home. Ever seeking the ancient dragonlances , to destroy the Dragon armies yet the locations of the armies remain unknown. Putting them on the spot, the party is in dire need of information.



Read the Report

The Protagonists

Travok Ulfgar

Ansel Uther

Variant Human ()
Fighter 10
44 / 44 HP
STR
DEX
CON
INT
WIS
CHA

Cathal

Matthias Grigor

Raistlin Majere

True Neutral Human? (Sage)
Wizard 11
60 / 60 HP
STR
8
DEX
16
CON
6
INT
22
WIS
18
CHA
14

Mordinand

Lightfoot Hafling Kender (Bounty Hunter)
Rogue 10
92 / 92 HP
STR
8
DEX
20
CON
13
INT
16
WIS
14
CHA
11