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Into the Reach

A Dungeons & Dragons 5e game In the world of Avaria
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This story is told by

Supporting Cast
  • Guildmaster Gabriel Locke
    A veteran of two wars Gabriel Locke is a grizzled and taciturn man. He is a master tactician and it by his orders that the fledgeling town has withstood the many attacks launched on it.
Timelines

Scheduled Sessions

Sun 29th November 2020 20:30

Interlude: The Heart of Ironbark

Wushuu has asked his companions to accompany him as they travel into the depths of the Ironbark woods to cleanse any lingering danger.


Sun 13th September 2020 13:00

Session 24: The Orc Threat

After the Orc attack on Westmarch, Baroness Ashfield has ordered the construction of several watchtowers around the town to warn of further attacks.


Sessions Archive

24th Oct 2022

Session 38: Founding a new Village


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13th Oct 2022

Session 37: Shutting down the operation.


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9th Oct 2022

Session 36: Much needed Downtime


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6th Oct 2022

Session 35: The Missing Noble

Gingan & Quattor had previously cleared a camp of bandits while searching for a missing family.   Their friend Mina left to see to of business of her own but the pair met up with Ysault who was out on patrol and decided to lay an ambush for the returning bandits. While preoccupied greeting their new friends their current captive "Old Darl" slipped away into the trees.   After nearly losing the Dwarf in the underbrush Ysault spied him cowering before two nearby ogres. Taking a chance Old Darl alerted the Ogres but failed to get out of the way in time and was unceremoniously beaten to death and eaten by the ogres.   Thinking quickly, Quattor cast grease on the two lumbering creatures causing one to slip into the other and an ogre brawl to break out allowing the party to escape.   Some time later the bandits finally returned to their camp, Gingan disguised himself as Old Darl as passed off the others as recent hires, leaving the bandits unaware and leading the group straight for their main camp.   Gingan learned the scope of the operation before deciding they would need backup and unleashing a verbal tirade of magic laced insults at the Bandit leader.   The battle was brief seeing the leader killed and the two other bandits taken into custody. Ysault and Quattor suffering minor injuries in the scuffle.   After resting the night the party returned to town with their captives and presented them to Justicar Thorne who thanked them and paid the standing bounty for bandits.   Disturbed by what they had seen, the group posted a request for reinforcements for others to join them in rescuing the kidnapped family



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18th Sep 2022

Session 33: The Ritual


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4th Sep 2022

Session 32: The Seige of Fort Gronn


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17th Jul 2022

Session 31: The Barrow King


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3rd Jul 2022

Session 30: Dungeon Delving


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19th Jun 2022

Session 29: The Barrow


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12th Jun 2022

Session 28: Emergency Surgery


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22nd May 2022

Session 27: The Unknown Spire

20th Jun 2021

Session 26: Into the Unknown.

A storm dominates the eastern horizon. Marchioness Ashfield has asked you to investigate and determine the threat.



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13th Jun 2021

Session 25 - The Reaper's Return.

Westmarch celebrates the end of the harvest with the Reaper's Return Festival.



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9th Aug 2020

Session 23: The missing child.

One of the farming families in town was attacked and their newborn child was stolen, no one got a good look at the kidnapper.



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30th Jul 2020

Egg Heist

Wushuu, Tinkerer and a group of pathfinders tracked down the nest of the Griffons who attacked them and recovered two of their eggs.   They also encountered a terrifying Rhemoraz, luckily for them, it was just a juvenile.


26th Jul 2020

Session 22

On their way back to Westmarch from Fort Gronn the pathfinders and their new allies are attacked by a pair of hungry Griffons.



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19th Jul 2020

Session 21: Diplomacy

A band of Sylvari has arrived at Fort Gronn, Beoric has sent a call for aid to the baroness and the Pathfinders have taken the job of escorting her representative.



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12th Jul 2020

Session Twenty: the watchtower


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5th Jul 2020

Session Nineteen


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28th Jun 2020

Session Eighteen: The Scar

The party has taken a scouting contract to gather intel on the mysterious ravine known as the scar.



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21st Jun 2020

The New Arrivals

Wushuu, Kairi & Tinkerer took a job to escort some new lumberjacks to collect wood for new houses.



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15th Jun 2020

Session Seventeen: The Abomination.

The players break through the mental illusion and slay the creature before it can devour their minds.



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14th Jun 2020

Session Sixteen: Return to the tunnels

With the tunnels secured the party now ventures into the fort itself.


31st May 2020

Session Fifteen: Securing the fort.

The party guarded the miners as they travelled south to the fort to secure the Avarite.


24th May 2020

The Ram Wrangler

Wushuu, Yulgor & Tinkerer recruit Haskins for a simple wrangling job, what could go wrong?



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11th May 2020

Session Fourteen

The party delved deeper into the sunken citadel and discovered they were not alone....



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3rd May 2020

Session Thirteen: The Sunken Citadel

The Pathfinders take a job to scout the mysterious sunken citadel.



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12th Apr 2020

Session Twelve: Homecoming

The Pathfinders return to Westmarch but along the way, a scream splits the morning air...



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5th Apr 2020

Session 11: He Who Rends

Now deep in Trogg territory, the party hunts the beast known as He Who Rends. Can they find and slay the mighty creature and earn the allegiance of The Runemaster or will they be lost to the depths like so many others?



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15th Mar 2020

Session Ten: Assault on Karak Baravor.

Can the pathfinders and their new allies hold the line against a trogg onslaught?



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1st Mar 2020

Session Nine: The Message

The discovery of an Avarite vein in Kaldur's Gauntlet has set the Fort abuzz with the possibilities even while the shadow of a Skaven threat continues to loom. The Baroness has tasked a group of pathfinders to report to Dragon's Arch with all haste. As the group prepares to depart Arcanist Talathar proposes a more expedient solution. The party could seek out Runemaster Beoric Pyros a master Evoker who can send messages across great distances.



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2nd Feb 2020

Session Eight: Ratmen & Avarite

After falling into a Skaven ambush the pathfinders decided to retreat to the relative safety of the treeline and plan their assault on the Zemerian Fort and discover the fate of the rest of the patrol and the legendary crossbow Thundershot



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16th Jan 2020

Session Seven: The lost patrol.

A group of pathfinders has gone missing across Estus. Could they still be alive? What has happened to the legendary Thundershot? Find out next time on dragon ball z.....I mean D&D



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1st Jan 2020

Session Six: Aelvari Ruins

The new initiates have completed their first task but more challenges await as they prepare for their Pathfinder Trials.



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24th Nov 2019

Session Five: The Overgrown Shrine.

Scouts have spotted an old Zemerian shrine to the East of Town, Prior Avantius has asked you to clear it out and recover any Relics left behind.



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10th Nov 2019

Session Four: The Town of Westmarch

You have braved the dangers of Kaldur’s Gauntlet and made it to the frontier town of Westmarch. Now your trails as a pathfinder will truly begin as you begin your training to take the wilds beyond.



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27th Oct 2019

Session Three: Terror of the plains

You are only a day away from the frontier town of Westmarch, but the river leads through the most dangerous territory yet, you will have to work together to survive.



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6th Oct 2019

Session Two: The Road to Westmarch.


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6th Oct 2019

Session One: Welcome to the Reach.

The day is finally here initate and your life will never be the same. As a hopeful pathfinder recruit, you pack your belongings and join the caravan headed south into the reach. Already people weep at your loss for few ever return from the ill-fated town of Westmarch. The road is dangerous and the destination even more so but you feel the call to adventure. Your destiny awaits.



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1st Sep 2019

Session Zero

Creating heroes for a new adventure.



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The Protagonists

Ysault of Caer Mythris

Human ()
Monk 1
13 / 13 HP
STR
11
DEX
16
CON
12
INT
11
WIS
16
CHA
11

wushu

Tinkerer Thunderwhistle

Level 5 Rock Gnome Wizard
(Sage)
/ 9 HP

Naivara Caldwell

Level 1 Human Neutral Wizard
(Spire Graduate)
/ 8 HP