In a tavern in the bustling city of Neverwinter, four bizarre fates become intertwined. An elf runs from the law for the crime of honouring her family. A twisted cleric, cast from his order for the pursuit of forbidden knowledge, listlessly wanders the lands in search of a long-forgotten deity. A naïve dwarven sorcerer with draconic blood running through their veins harbours severe parental instincts. A bard turns from prostitution to adventuring with nothing more than the clothes on her back and her trusty bagpipes. They slay goblins and clear dungeons with ease, befriend dragons and demons, roll too many natural twenties and make plenty of stupid decisions. They learn of their marked souls, special and gleaming with the brand of the ouroboros, and what it means to be the champions of a faction long since destroyed. It means that their destinies were woven in the tapestry of fate long before their bodies were spun from stardust. It means that their souls have seen centuries of bloodshed and horrors and sights beyond belief. It means that they're going to have to save the world, of course.