Sylvanian Reclaimation Force

A Dungeons & Dragons 5e game In the world of Draconis Prime
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Supporting Cast
  • Aleallaeth
    A distraught and withered dryad who has endured the centuries long drought of Geomancy. She has seen the slow descent of destruction and madness that has gripped the Pale Lizards but she has persevered. With the first ley line reopened near her willow, she has begun to bloom once again.
  • Amani Bluetail
    Covered head to toe in a blue-black fur, this wide eyed ratfolk seems to get delighted over the smallest things. Her hands fidget with an excited energy that seems to almost make her vibrate as she slinks smoothly across the room. Like a master assassin she appears behind you, to ask you what you are doing and if she can do it too.
  • Gurroc the Stalwart
    The large, robust minotaur has short rusty brown hair and capped horns. When not in combat he has a jovial appearance and a deep belly laugh. However, you can see a seriousness behind his eyes and exudes a trustworthy aura.
  • Hope "Hellwalker" Penance
    Standing boldly and taking up as much space as her frame allows, this blood red tiefling looks around the room confidentially. She preens her curved horns with her clawed hands and gives a smirk, as though she remembers something that only she knows. She stretches her tail before whipping it around as though shaking out some energy.
  • Kala "Skulker" Blackthorne
    A duality of an adventurer, when she is away from the battlefield she is loud and boastful; however, when she is on the hunt, she is as silent as the night owl. She has a proud stance, standing as tall as she can reach despite being the shortest of the siblings. Her massive frame stands in contrast to her acrobatic abilities as she carefully dances across the battle.
  • Keri "Inquisitor" Blackthorne
    This half-orc woman watches over everyone she surveys, watching every step and judging every action with little expression on her face. Small and lean by half-orc standards, this woman moves with deliberate and precise movements that betray a calculated mind. While her kin around her have fire in their eyes, you can see a shard of ice locked behind hers.
  • Krull "Buddy" Blackthorne
    This heavily muscled and scarred half-orc warrior is overshadowed by one thing: his gigantic, toothy grin. When not stuffing his face with local street foods or spending time playfully wrestling people, he has a soft demeanor and a calm spirit. But you can see that a wild fire burns behind his eyes, much like the rest of his siblings.
  • Kurga "Hot-Shot" Blackthorne
    This sculpted warrior woman has fire that seems to dance across her claws, seeming like she is a half-orc with something lizardlike mixed in. She is tall and proud, with a commanding stare. You can feel an aura of authority which surrounds her, you can also feel the air grow warm and dry in her presence.
  • Lady Celestia the Pure
    She stands with a practiced poise, a pose that she seems to have rehearsed thousands of times before. Her immaculate skin complemented by her golden locks, nothing out of place and everything where it should be. Her flawless features held at a steady gaze, her face slightly tilted up as though to look down everyone in front of her.
  • Mal Longwalk
    An unassuming and reserved dwarf seems to be keeping you at arms length, shifting uncomfortably whenever someone gets close. He is mostly unremarkable and where it not for the cunning in his eyes, you would barely even remember that he is there. He retreats into the folds of his cloak and seems to take refuge in his warm sanctuary.
  • Natalia von Burne
    Pale skinned and clad in the finest black cloths that money can buy, she stands off from the rest of the group. She surveys and sees all but rarely reacts, instead she is poised and calculating. Her manners show she is of noble birth but her demeanor is as cold as the grave.
  • Rodrigo Escobar
    This handsome, charming man has a small smile that clings to his face with just enough mystery to make him one part exciting and one part enigma. He makes every move with a little bit of a smooth, subtle flourish as though he was dancing. His eyes scan over the room playfully, looking for a dance partner.
  • Sir Jules Allaire
    As though molded by the hands of the gods, this stunning man crowned with golden hair stands confidently. His chiseled jawline neatly defining his already flawless features, he stands with a look of both poise and utter boredom. The armor that encases him is as polished and flawless as the rest of the man, his sword sharpened to a fine edge.
  • Snikkit Burntfur
    The smell of singed hair clings to the air around this scorched twitchy ratfolk who spends more time talking to himself than anyone else. Whenever he speaks to someone he has a giant, toothy grin and zero sense of personal space. You can see a brilliance dance in his eyes but he seems to have an attention span measured in seconds.
  • Stalker
    Noticeably distanced the rest of the group, this lithe Sylvanian elven woman makes no effort to conceal her general distaste of the company that she is with. As soon as a single step is taken toward her, accidentally or intentionally, it is reciprocated by two steps back. She eyes everyone warily, judging them for either hostility or worthy, perhaps both.
  • Yssia Stillsong
    A warm Sylvanian elf who has an eccentric mane of rainbow hair and an ear to ear smile. Both charming and magnetic, she attracts and leads people with little effort on her part. Despite her apparently effortless social skills, she is a terrible judge of character which lands her in trouble frequently.
  • Zuma
    The lone survivor of a doomed Tiger Tribe hunting expedition, he bares both physical and mental scars of his capture. He is skittish and unsure, but helpful when pressed. He is wary of outsiders but always honest.

Scheduled Sessions

Sat 30th July 2022 19:00

Arc 1-6 - Session 16 - At the Lake

The heroes head off to strike at the heart of the Pale Lizards by defeating their warlock leaders and severing the connection to the demonic patron. But first, they have to figure out how to get past all of these big guys.


Sat 16th July 2022 19:00

Arc 1-5 - Session 15 - Temptation

The group grapples with a demon of temptation in order to get their prize, The Sword of Unity.


Sat 9th July 2022 19:00

Arc 1-5 - Session 14 - Verdant Cliffs

After a vision is granted to them by The Artist, the group heads along the coast of the River Basin to reclaim a long lost relic that will help them against their true foe - Malgath Kearo, fallen high priest of the Duchess and now Maurezhi.


Sat 2nd July 2022 19:00

Arc 1-4 - Session 13 - Fun with Portals

After having located the Hidden Tower, the group continues their jaunt into the outer planes as they go head to head with slews of elementals.


Sat 18th June 2022 19:00

Arc 1-4 - Session 12 - The Hidden Tower of the Treacherous Shaman

The group breaks away from the rest of the heroes to go reclaim the crown jewel of the Crown of the Lizard King, discovering an extra planar surprise.


Sat 11th June 2022 20:00

Arc 1-4 - Session 11 - Taking Council

The heroes press forward to the Rookery and discover some lost allies. They then travel to the great Moot for a conference of the remaining Lizard Tribes.


Sat 28th May 2022 19:00

Arc 1-3 - Session 9 -The Gates of Oblivion

The Castaways are given a bit of time to explore after rescuing the last of the Neyepians and they return to the Shrine of the Forgotten God. In activating the major ley line there, they get much more than they expected.


Sat 21st May 2022 19:00

Arc 1-2/3 - Fast Food

The Castaways find themselves on the run from a roving pack of Pale Lizard. Will they be able to outrun them and even more pressing, will they find a way back to this forgotten temple which holds a major ley line node?


Sat 14th May 2022 15:00

Arc 1-2 - Session 7 - Watery Grave

The Castaways have heard of other survivors from the battle in the nearby area. They agree to go rescue the members of the Neyepian elves who are close.


Sat 30th April 2022 19:00

Arc 1-1 - Session 6 - Much Needed Supplies

With a foothold established in the River Basin, the group now has to secure some supplies to make sure that the host can hold out for more than a couple weeks. The Castaways volunteer and head deeper into the lands held by the Pale Lizards.


Sat 23rd April 2022 23:00

Arc 1-1 - Session 5 - Ley Shrine Rescue

The heroes make their way on land to discover what is troubling the River Basin of the Lizard Tribes. What they find is less than pleasant.


Sat 9th April 2022 19:00

Arc 0-2/1-1 - Session 4 - Old Friends

The group faces the leadership of the Children of Yig and prepares for the next leg of their journey.


Sat 2nd April 2022 19:00

Arc 0-2 - Session 3 - Cutting Off the Head

The village of Clearwater needs to find the ringleaders behind the assault to ensure that they remain safe. Two groups launch a counter offensive while another secures a dark artifact in the capital.


Sat 26th March 2022 19:00

Arc 0-2 - Session 2 - A Minute Too Late

The heroes have returned to Clearwater to discover that the village has black smoke curling into the sky and the cover of darkness is shattered by the burning husks of buildings.


Sat 19th March 2022 19:00

Arc 0-1 - Session 1 - The Adventure Begins

The heroes stumble upon a plot much larger than they bargained for. Through sheer luck and gumption they manage to make it through their first day.


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