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VLE TacResponse trooper (minion) in Genesys

VLE TacResponse trooper (minion)

VLE TacResponse trooper (minion)
Some of the best police the VLE has on offer. They are often sent in to resolve hostage situations and armed situations.

3 3 2 2 3 1
4 6 1 1
  • Skills: General
    SkillRankDice
    Navigation (Int)0dd
    Athletics (Bwn)1cdd
    Computers (Int)0dd
    Cool (Pre)2cd
    Coordination (Ag)0ddd
    Discipline (Wil)0ccd
    Mechanics (Int)0dd
    Perception (Cun)1cdaa
    -b (visual)
    Resilience (Bwn)1cdd
    Skulduggery (Cun)1cd
    Stealth (Ag)1cdd
    Streetwise (Cun)1cd
    Survival (Cun)0dd
    Vigilance (Wil)1cddaa
    -b (visual)
    (or group)
    Piloting
    All of these skills use Agility as their base Characteristic.
    SkillRankDice
    Planetary1cdd
    Space0ddd
    Operating
    (Vehicles silhouette 5+)
    0ddd
    Combat
    SkillRankDice
    Brawl (Bwn)2ccd
    (or group)
    Melee (Bwn)2ccd
    (or group)
    Ranged (Light) (Ag)2ccd
    (or group)
    Ranged (Heavy) (Ag)2ccd
    (or group)
    Gunnery (Ag)0dd
    Magic (Wil)0ddd
    Tech (Int)0dd
    1Not Applicable
    Social
    The brackets underneath each skill is the skill most often used to defend with.
    SkillRankDice
    Charm (Pre)
    (Cool)
    0d
    Coercion (Wil)
    (Discipline)
    1cdd
    Deception (Cun)
    (Vigilance)
    0dd
    Leadership (Pre)
    (Discipline)
    0d
    Negotiation (Pre)
    (Negotiation)
    1c
    • Strength: Desires justice.
    • Weakness: Overconfident.
    Knowledge
    All of these skills use Intellect as their base Characteristic.
    SkillRankDice
    Life Science0dd
    Physical Science0dd
    Social Science1cd
    Lore0dd
    Warfare1cd
  • Talents: Type: Cybernetic 3; Prime Positions 1; Cybernetic Eyes; Cybernetic Brain
  • Abilities:

    Combat Mastery

    Suppressive Fire (trick), Fire Discipline (trick) (Cryo, no modifiers)  

    Weaponry

    CQC SMG
    (SMG+Suppressor) $950/7, En 2, HP 1/1
    • DAM: 6 ccd (or group)
    • CRT: 3
    • RNG: Medium
    • Special: Autofire; Two-handed; Versatile, Quiet (Q)
    Combat Knife
    (Knife+Energised template) $60/5, En 1, HP 0/0
    • DAM: 4 (+1) ccd (or group)
    • CRT: 3
    • RNG: Engaged
    • Special: Pierce 1, Quiet, Fast 1
    Stun Grenade x1
    (Stun Grenade, 1 per group) $50/6, En 1
    • DAM: 10 (Strain) cdd (or group)
    • CRT: 5
    • RNG: Short
    • Special: Blast 8; Limited Ammo 1; Stun Damage
     

    Equipment & Gear

    Combat Vest & Comm
    (Combat Vest + Minor Comm) $600/6, En 3, 1/1HP
    • Soak +1
    • Defence +1
    • Access audio-only messaging up to Extreme Range.
  • Equipment: None

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