Nozhor's Rift
A poorly understood place where Nozhor's tower was prior to the sundering. What was once a place of magical study and incredible invention has become one of the world's greatest hazards. The Rift was ground zero for the sundering. Any magic used nearby is sure to cause unforeseen consequences.
The Rift serves as a portal to somewhere. A poorly understood place that few return from, and those who do lose their minds and cannot fully explain what has happened to them. What is understood is that there are rooms from Nozhor's tower scattered can connected in ways that make little sense. People who have escaped are perpetually worried about "the shadows". Notably, Mantles cannot cross the threshold.
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