Keddard Dunn Character in Varisian Triumvirate Insurrection | World Anvil
BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Keddard Dunn

Keddard Dunn, and his two constables, Govan Maise and Tarud Greer are little more than thugs; having come to Devene during the last mining boom as hired muscle in the employ of Jek Bartollo and staying on as a self-appointed Watch long after the boom died away. All three are Charmed Cultists; turning a blind eye to Kelnor's activities with the Cult of Dagon. Of the three, Keddard will do most of the talking. He will try and find out as much as possible about the PCs; why they are in town, where they plan to stay and so on. Keddard warns them to stay out of trouble. Govan and Tarud support him.   The Watch’s initial reaction is indifferent. Aside from the rumors on the rumor table, Keddard knows the following:
  • Garrod (DC+0): “He was a crazy drunk who struck it rich and turned to the bottle. He left town a few months ago. Prior to that, he frequented the cells here often. In fact, we leave it unlocked just in case he wants to come back!” (Ironically, true)
  •  
  • Strange goings-on/disappearances in Devene (DC+3): “The place is dying; a lotta folk have just up and moved. A ‘course, law-abiding folk should let the Watch know of their movements. I figure the brigands have scared a lot of people away.” (False)
  •  
  • The Mine closure (DC+0):Copperstone Mines is unsafe. Earthquake has made the shafts unstable. No one dares go down there now. We are waiting on the geologists from Magnimar to come down and take a look. (Sigh) Can’t say that that will be anytime soon though.” (False)
  •  
  • The fire at Lugas’ Smithy (DC+3): “Happened at the same time as the raid on the temple.” (True). “They heard that Lugas was some kind of weapon smith and were gonna kidnap him. Trouble was; he fought back.” (False; Barad Smith killed Lugas). “Before you think about going over to investigate; don’t. It is a civil offence to loot and the place has been condemned.” (True).
  •  
  • Koblin's Bizarre Bazaar (DC-5): “A band of wandering gypsies who fleece good people out of their hard earned money. They would have to be in league with brigands in the area.” (Speculation)
  Other than the equipment and gear they carry, Keddard, Govan and Tarud have little of value; a number of worthless personal effects strewn around the premises.  

Development:

If Keddard becomes aware of the PCs snooping around, he will attempt to intimidate the party into leaving Devene. If this action fails, Keddard and his constables will watch the PCs closely, seeking any excuse to arrest them. If this happens, the two constables actively restrain or subdue any recalcitrant PCs whilst Keddard, notifies Kelnor.
Appearance : Grand strong build, with green eyes and wiry red hair. Their face is doe-eyed and their speach is slow   Characteristics : Spits   Personality : Epicurean   Trait : I don't pay attention to the risks in a situation. Never tell me the odds.
Children

Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!