Illusion Spell in Untold Legends | World Anvil
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Illusion

Written by SolidRain

Dice pool: Intelligence + Arcane Power + Illusion  

• Discerning Eye

Cost: 1 Mana
Action: Reflexive
Description:: You're adept at noticing an illusion for what it is, even if it looks and feels real, it is not. Whenever doing a Perception or Wits + Composure roll you may add your dots in Illusion as bonus dies.

•• Small Things

Cost: 1 Mana
Action: Instant - Contested
Description:: Conjure a illusion of size 3 or less. Lasts one scene or until the caster wills it to end. This illusion is special, for all intents and purposes its real, and physical until you stop disbelieve. Every turn though the opponent must do a Wits + Composure check to see if they realize they're interacting with an illusion - A disbelieve save. This check does not apply if the illusion in question does not interact closely with an opponent.

••• Disguise

Cost: 2 Mana
Action: Instant - Contested.
Description:: The caster is able to disguise him or herself as whatever he or she wants. Be it someone famous, or just someone unassuming, or perhaps even an animal. Lasts one scene or until the caster wills it to end.

•••• Illusionary Helper

Cost: 2 Mana
Action: Instant
Description:: A fighting illusion can interact and fight against a opponent. This illusion is special, for all intents and purposes its real, and physical until you stop disbelieve. Every turn though the opponent must do a Wits + Composure check to see if they realize they're fighting a illusion - A disbelieve save. This check does not apply if the illusion in question does not interact closely with an opponent.

••••• Mirage

Cost: 2 Mana
Action: Instant
Description:: The caster makes a illusion of a building or big parts of the nearby area to cover or look like something else. Not as physical as the others, this illusion seems real until interacted with. A hand waving through a wall quickly ruins the suspension of disbelief.

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