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Sunder

Sunder is an attack combat maneuver that allows a character to attempt to break or destroy an object wielded or worn by the target. If they succeed on a sunder combat maneuver they deal damage with their weapon to the object as normal, reduced by the object's hardness as appropriate. If the object reaches half or less hit points it gains the broken condition which causes different effects depending on the item. If the object reaches 0 hit points, they may choose to either destroy it, or leave it at 1 hit point with the disabled object condition.

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