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Sapping

Items: Bludgeoning Weapon   Single: When you trigger a strong critical on a foe with a sapping weapon, they take a -2 penalty on all Mind saves till your next turn. (Penalty Doesn't Stack)
Double: The penalty to Mind saves increases to -4, and lasts for 1d3 rounds. (Penalty Doesn't Stack)
Triple: Normal hits cause enemies to take a -2 penalty on all Mind saves till your next turn. (Penalty Doesn't Stack)

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