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Overrun

Overrun is a basic combat maneuver that may be done as a basic action or as part of a charge. If the character successfully overruns the target, they may move through their square without penalty. The target may choose to avoid the overrun attempt, moving out of the way (if applicable) and giving up their attack of opportunity, however if they do not and the overrun succeeds by 5 or more the target is also knocked prone. If the target has more than two legs, they gain a +1 to CMD for each additional leg they possess. If a character attempts to overrun more than one target, make a separate overrun check against each. If the check fails they stop directly in front of the target. Finally, a character cannot overrun a target two size categories or more bigger than them, unless a talent or ability specifies otherwise.

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