Cursed
Items: Weapon
Single: Reduce any healing received by the wounded, other than natural healing, by 20%, and increase the DC to heal them by 4. This lasts 1d4 rounds
Double: Reduce healing by 40%, and increase the Heal DC by 8
Triple: The cursed wounds last for 2d4 rounds, and the Heal DC increase by 12.
Double: Reduce healing by 40%, and increase the Heal DC by 8
Triple: The cursed wounds last for 2d4 rounds, and the Heal DC increase by 12.
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