Tiefling Species in Ullthwaygon | World Anvil
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Tiefling

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This article is still under construction. The information found here may be out of date, contain errors or various inconsistencies.
  "Tieflings are creatures of unnatural beauty, but this is a mask that soon slips as soon as it is subject to resistance."   Tieflings have long been a divisive group, not least due to the indecision on their origins. Over the years it has been stated that they come from everything from demonic or devilish routes right up to being aberrations invasive from another plane. But in most circles it is now accepted they are categorically Fiends*   *In Ullthwaygon feinds are not the catigory containg Devils and Demons but instead their own group of creatures.   Tirfilings are not truly their own race, instead, they are a hybridisation that can be found in almost any other.   While it has also been widely speculated whether they have any divine* origin the ties they have to Ammora is undeniable. They are subject to a strange sort of physical glamour. While undisturbed their features are utterly beautiful, but if they are subject to the mental or physical strain they literally lose face; Their features slip into unsightly, monsters and then finally utterly grotesque. Thought this soon rights itself once they are able to regain composure.   *Not all divinities are good.
Scientific Name
Homus de fo Crusia

Tiefling

A Standard, Tier 1 Race


Medium Humanoid

Subtype(s): Devil

Speed: 30ft. Standard

Natural Armour: 10

Sences: Standard 120ft, Darkvison 60ft.

Ability Scores

+4 Total: +2 Int, +1 Wis, +1 Cha,

Natural Attack(s)

Racial Proficiencies

Arcarna, Deception, Disquise, Intimidation, Planes, Stealth

Racial Languages

Common, Undercommon, Infernal

Racial Features

Wicked Clever

You possess a devilish intelligence, graning you the potential to far outshine the minds of others. Your maximum Intelligence score is 22 rather than 20. Once per day you may re-roll a failed intelligence saving throw or skill check. For every four levels, you possess above first you gain an additional use of this ability.  

Infernal Blood

Dark power course through your veins, for better or for worse you have an innate magical ability that you can draw upon. Upon character creation pick one cantrip and 1st level from the sorcerer's spell list. You may cast this cantrip as a spell-like ability using half you level as your casting modifier. for every 2 levels above first, you posses you may pick an additional cantrip or 1st level spell to use in this way.  

Devine Target

Unfortunately, your power comes at a price, and you frequently find yourself the target of both sides of the divine spectrum. Celestial beings will attempt to strike you down on sight unless they have very good reason not to. Whereas Infernal being will likely try to capture you and drag you back to hell if they learn of your existence. Fortunately, so long as you have favour with you patron, creator or god, their forces will instead treat you favourably for the most part and will assist in keeping you out of the divine spotlight as much as they can. But be warned that many of the creatures that may target you in this way if you fall into the spotlight may be wildly above what you or your party can deal with directly.  

Innate Distrust / Dark Reverance

Unless hidden, your infernal heritage will sponsor a visible reaction in others depending on their views and allegiances. When dealing with NPC's who know of or can see your heritage; You will have advantage or disadvantage on any Persuasion checks made against them depending on where they like or fear the infernal respectively. This is instead reversed for the purpose of Intimidation checks.

Alternative Racial Features

The following features can be take in place of standard racial features.

 

Racial Feats

You may pick any one of the following racial feats in place of an ordinary feat upon reaching the appropriate level.

 

Racial Heritages


Block Link: Tiefling [URS]

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