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Codex: Ayeliads

Ancient, immortal and holders of endless wealth; The Ayeliads will live forever so long as they never leave their homes.

  For more detailed lore and culture see the Article:

The Ayeliads

 

Available for Game Systems

Dungeons and Dragons 5th Edition & Call of Cthulhu 7th Edition
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  Tokens that take you to their own article have been ringed in Gold  

Combating Ayeliads

Ayeliads are extremely strong within the darkness of their prison halls and practically wither down to shadows outside of these places. For this reason, it is ideal to coerce them out as far as possible from their places of power before engaging and never ever follow them into their homes.   If you are fortunate, you may find your opponent in still-seal halls. In which case it is of great interest to clear them out room-by-room and not realise more that you can handle.  

Tatics

Ayeliads are drawn to prey upon the weak and will tear apart the backlines of any trying to engage them. After this has been achieved they will then seek to turn any power the survivors hold against them. Taking control of enchanted weapons, possessing pieces of equipment and  

Weaknesses

Curse Items: Ayeliads are unable to wrench control away of already cursed pieces of equipment. Bright lights: The light of Illora or powerful light spell is enough to push away these shadowy beings for a time.
Tier 0

/*Everpet*/

Everpet.png

Everpet

/*Ting*/

Ting

/*Lamp*/

Lhamp

/*Dark Snatcher*/

Dark Snatcher

/*Gomm*/

Gomm

/*Itzy Thumb*/

Itzy Thumb

/*Arglost*/

Argost

 

/*Tier 1*/

Tier 1

/*Giver*/

Giver.png

Giver

/*Tarr*/

Tarr

/*Glooze*/

Glooze

/*Neepless*/

Neepless

/*Taker*/

Taker

/*Splogg*/

Splogg

/*Ardule*/

Ardule

/*Argosk*/

Argosk

 

Arcane Capabilities

The majority of the Ayeliads have some ability to cast spells and enchantments; Enven many creatures that at first may seem like they could not. So deep is this dark magic within them that casting them while taking some other action is no trouble at all.  

Common Spells

  • Heat Metal
  • Dancing Lights
  • Polymorph
  • Darkness
  • /*Tier 2*/

    Tier 2

    /*Lesser Punisher*/

    Lesser Punisher

    /*Gold Viewer*/

    Gold Viewer

    /*Alguard*/

    Alguard

    /*Sliever*/

    Sliever

    /*Tarmaide*/

    Tarmaide

    /*Aldorror*/

    Aldorror

    /*Aldspinn*/

    Aldspinn

    /*Twoogen*/

    Twoogen

    /*Aldosk*/

    Aldosk.png

    Aldosk

    /*Stonemilker*/

    Stonemilker

    Stonemilker

    /*Linnard*/

    Linnard

    /*Captive*/

    Captive

     

    /*Tier 3*/

    Tier 3

    /*Sehriha*/

    Sehriha

    /*Doskguard*/

    Doskguard

    /*Daggralisk*/

    Daggralisk

    /*Ghostkeeper*/

    Ghostkeeper

    /*Hungry Shadow*/

    Hungry Shadow

    /*Border*/

    Border.png

    Border

    /*Tier 4*/

    Tier 4

    /*Seaguard*/

    Seaguard.png

    Seaguard

    /*Doskiler*/

    Doskiler

    /*Aldknight*/

    Aldknight

    /*Contemplator*/

    Contemplator

    /*Algrhoss*/

    Algrhoss

     
     
    Tier 5

    /*Phaerex*/

    W.I.P.

    Phaerex

    /*Dosknight*/

    Dosknight

    /*Ayeliack*/

    Ayeliack

    Tier 6

    /*Deathtax*/

    Ayeliad Deathtax.png

    Ayeliad Deathtax

    /*Stormcaller*/

    Stormcaller

     
    Tier 7

    /*Wheel of Fortune*/

    Wheel of Fortune


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