Nightborne Elves
The Nightborne Elves are one of the older mortal civilizations within the world of Tythis. Descendants of the Eladrin they have created a civilization based on Nature and arcane magic, their sacred forests usually contain what is known as a world tree. Nightborne Cities are grand and yet meld with the forests around them. The Nightborne are reclusive to some extent but are friendly with other races they just prefer their arcane forests.
The Nightborne have muscular bodies and slender builds, and long narrow ears. Their skin range in hues of blue and purple With hair varying from whites to a lush green, to blue, to dark purple or a mixture of these colors. It is customary among Nightborne to tattoo arcane sigils across their faces or bodies generally depicting an animal or leaf like design, often done as a rite of passage to adulthood.
Your elf character has a variety of natural abilities, the result of thousands of years of elven refinement.
Ability Score Increase
Your Dexterity score increases by 2 and your Intelligence score increases by 1.Age
Although Nightborne elves reach physical maturity at about the same age as humans, their understanding of adulthood goes beyond physical growth to encompass worldly experience. Nightborne typically claim adulthood and an adult name around the age of 100 and can live past 1000 years old.Alignment
Elves love freedom, variety, and self-expression, so they lean strongly toward the gentler aspects of chaos. They value and protect others’ freedom as well as their own, and they are more often good than not.Size
Elves range from under 5 to over 6 feet tall and have slender builds. Your size is Medium.Speed
Your base walking speed is 30 feet.Darkvision
Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 90 feet of you as if it were bright light, and in darkness as if it were dim light. Unlike other Elven races you have retained the ability to see color in darkness.Keen Senses
You have proficiency in the Perception skill.Nature Resistance
You have advantage on saving throws against poison, and you have resistance against poison damage.Eladrin Ancestry
You have advantage on saving throws against being charmed, and magic can’t put you to sleep.Trance
Elves don’t need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is “trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.Languages
You can speak, read, and write Common and Elvish. Elvish is fluid, with subtle intonations and intricate grammar. Elven literature is rich and varied, and their songs and poems are famous among other races.Remove these ads. Join the Worldbuilders Guild
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