Grandlier Rank/Title in The Wyld | World Anvil
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Grandlier

The Grandlier is the person that owns and runs the general store at waypoints. This is an honorary position within the community and not one that is given without the support of every family. The duties of a Grandlier are numerous in the small community. They are arbitrators for problems within a waypoint, they act as escrow accountants during the weekly trades, they are the face of the waypoint to outsiders who find their way to that hamlet. In more disastrous times the Grandlier might act as Judge over any capital offense that happens within their perceived jurisdictions, and have been known to head raids and defenses of their waypoints when needed.   Once a Grandlier, always a Grandlier. Once chosen a Grandlier is one for life and often chosen by the age of 23. An apprentice to the position is chosen when the Grandlier reaches the age of 40, or has become ill and will need to train someone new earlier than anticipated.   The process is a simple voting done by the head of house of each of the families within a community. Anyone that reached the age of 23 by the last Valuzzia is eligible to take on the mantel of the apprentice to learn the ways of the Grandlier. Once trained the Apprentice Grandlier is then traded away to another waypoint for another Apprentice Grandlier as not to have family ties and can remain neutral in their judgments. Once they have been working in the community for seven years, The Grandlier steps down allowing the mantel to passed on.    At the retirement of the Grandlier they leave the community they where apart of and judged to find the world on their own. Some of them return back to the communities they where apart of before, however many of them search out a new existence within the Wyld.    On the rare occasions when the Grandlier dies unexpectedly, waypoints shut down. Commerce halts within the community until and apprentice can be found. Many times families will send out emissaries to other waypoints pleading for help, especially if they know a retired Grandlier resides there. Others will search out outside help to locate one of the retired wanderers. Either way, without a Grandlier a waypoint will slowly slip into chaos and in extended time without a Grandlier the chaos ends with the death and destruction of the waypoint.

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