Merfolk Species in The Realms of Nim | World Anvil
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Merfolk

Basic Information

Anatomy

Merfolk have an upper torso similar to that of other species, and lower body consisting of one large powerful tail. Small scales run the length of the tail, trailing up the spine and along the neck. The skin on the upper body is generally slightly translucent or prismatic in light. Thin fins that protude from the tail at regular intervals, as well as from the hips, elbows, and shoulderblades.   They have long thin arms ending in webbed hands with six fingers, each tipped with claws ranging from 1-3 inches in length.   Their faces are sharp and angular lacking a protruding nose in many cases, with two sets of eyelids (one transparent, one opaque) to protect their eyes from debris underwater. They have a single row of sharp teeth that can be retracted into a smaller set of molars that run the length of their mouth designed to crush bone, and long prehensile tongue.   Merfolk only have hair on top of their heads, and it is generally very thin and light, with colouration matching their environment to act as minor camoflauge.  

Aquatic Adaptaion

Merfolk scales are capable of safely absorbing excess Anima from the environment to later be blowly released into the body when no Anima is available from the surrondings.   This allows Merfolk to travel the furthest from the shores of Tovran of any local population, or into desolate ranges for brief times, thought they are still limited by the impassable nature of the seas.

Genetics and Reproduction

Merfolk are born from eggs which are laid in communal nurseries by all fertile females and later fertilized by any number of availalbe males. Once the eggs have been fertilized any Merfolk who wishes to raise a child may take an egg at random. In this way the bloodline of any one Merfolk cannot be traced. Any unviable or missed eggs are eaten.   When hatched Merfolk spend the first two years of their life in a tadpole like state, until they begin developing arms in early childhood. From there they develop slowly reaching maturity by age 15.

Ecology and Habitats

Merfolk settlements are most found deep beneath the water in regions with connection to the open sea.

Dietary Needs and Habits

Merfolk are strictly carnivorous, able to disgest and absorb nutrients from every part of their prey, including bones.   They usually have distate for food that's more than a few hours old or lacking blood, opting to always eat fresh raw meat when at all possible.

Civilization and Culture

Major Language Groups and Dialects

The Call

A language consisting of 'songs' vocalized from the throat designed to carry long distances in water. The pitch and tone of a given note modulates to form sentance structure that lacks distinct words. In this way Merfolk mainly communicate through concepts, as getting more specific takes considerable time and effort.   Whenever a Merfolk speaks a language that is not The Call their accents have a whispy air to them as if they treating each word as its own melody. Inversly those who's mother tongue is not The Call are mocked as 'tone deaf' due to how they often struggle to hit individual notes.

Common Dress Code

Merfolk have no concept of modesty, valuing mobility and freedom highly. The most they will willingly cover their body with is jewlery, sachels, and armor in times of conflict.

Common Taboos

  • Keeping social ties with known blood relatives.
Mother Tongue: The Call
Lifespan
70 Years
Average Length
10 Feet long (tail fully extended)
Geographic Distribution

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Comments

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Aug 7, 2023 01:49 by Molly Marjorie

Ooh, you've done a lot of interesting things with this article. I like the communication of song, with the tones changing the nature of a sentence. More specifically, I like the mention of accents--with merfolk sounding breathy in other other languages and those who didn't learn The Call as their first language being considered "tone deaf." I also think their social structure is really interesting--with merfolk communally laying eggs and adopting them as well as the taboo of keeping ties with known blood relatives. I am curious to know more about how this developed.

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Oct 29, 2023 17:40 by Violet

Thanks for the interest. I took bits and pieces out of lots of other sources of inspiration. Particularly the basis for The Call is from The Witcher books, where Geralt talks to a merfolk for much of the book and they effectively 'sing' to each other. Then I took it my own direction from there; and to the local extremes of how that would interact when other peoples are involved. (Like my friends screaming underwater at the pool, and being fascinated by how the sound traveled.)   The idea for the social structure came from a weird place. In Finding Nemo the shot of that big ol' pile of fish eggs got my mind thinking of that being a very safe way to have children for a species that's fairly solitary. But how would you tell who's is whos? Well, what if its the opposite; and Merfolk are so against having 'bloodline bonds' that they intentionally spurn them. A bizarre mix of 'raised by the community' and 'intentionally leaving the young to fend for themselves' tropes. It also is an act that makes the alien aquatic species even more alien.