Reekwater
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Reekwater lies in the south-west of Hightide, and is considered one of the rougher parts of town. It is inhabited by the poor and destitute, with nowhere else to go. Guards are rare within Reekwater, and the streets are ruled by local gangs that don't shy away from violence.
Reekwater inspiration.
The stench hits you first. Still water, masses of people, silt, and sweat all form an interesting, if not somewhat nauseating smell. All are found a plenty in Reekwater. Pools of seawater stand in the muddy streets from the last high tide. Rough-looking people bustle past you, their clothes worn and their eyes weary. The ocean wind attempts to make it bearable where it can inch between the buildings. Houses are build high and tall, and seem to be filled with too many people. Swill halls seem to be the most common establishment, filled up with drunkards.Slum borough, sprawling, shady, self-regulating, no guard presence.
Reekwater lies in the south-west of Hightide, and is considered one of the rougher parts of town. It is inhabited by the poor and destitute, with nowhere else to go. Guards are rare within Reekwater, and the streets are ruled by local gangs that don't shy away from violence.
Reekwater inspiration.
Type
Slum
Inhabitant Demonym
Reekers
Location under
Owner/Ruler
Owning Organization
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