Mug'Gurub Settlement in the Obscured Seas | World Anvil
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Mug'Gurub

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Wandering through the shadier parts of town you come upon a sudden wooden palisade, erected in the middle of the street. Two heavily armed orcs stand guard in front of it, and you can hear the sound of metal on metal coming from inside the gate. Large awnings have been erected between buildings beyond the gate, casting shade upon the streets. The guards look at you menacingly, almost daring you to step closer.
Ethnic enclave - Orc, self-regulating, no guard presence.
Mug'Gurub is located in the east of the Melting Pot, and is bordered by the Warrens to the north, and Slumtown to the south. The streets are barred by a wood-and-stone palisade, and each gate is guarded by a handful of militia guards who decide whether someone is worthy of entering the borough. In the middle of the district stands the longhouse, where the chieftain and their elder advisors reside. Only one thing counts within Mug'Gurub: strength. Those who are strong take, and those who are weak lose. It is in this manner too that the Orcs and other bestial races came upon Mug'Gurub, by taking the area from those unfortunate to already live here. The inhabitants are however smart enough not to agitate the Lords and keep the City Watch and Guard away from them, so their eyes are often set upon the Mists. With distinct longboats adorned with the heads of fearsome monsters they set out to take what they can, carrying their loot back to Wittering and selling it off for food, drink, arms, and armour.
Type
Neighbourhood
Location under
Owner/Ruler
Owning Organization

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